It’s also a marketing problem. I find games all the time on Steam that are a year+ old that I would have bought long ago if I’d even known they existed. It’s a problem with small indie developers - they either don’t know how to or don’t have the money to market their game and just hope putting it on Steam will get it visibility.
It’s not necessarily a marketing problem because it’s not necessarily an economic question. Steam and a few small other platforms like it are the reigning paradigm for indie game distribution, but games aren’t necessarily an economic endeavour. Ars gratia artis is still a thing for a non-zero contingency of creatives.
It’s also a marketing problem. I find games all the time on Steam that are a year+ old that I would have bought long ago if I’d even known they existed. It’s a problem with small indie developers - they either don’t know how to or don’t have the money to market their game and just hope putting it on Steam will get it visibility.
It’s not necessarily a marketing problem because it’s not necessarily an economic question. Steam and a few small other platforms like it are the reigning paradigm for indie game distribution, but games aren’t necessarily an economic endeavour. Ars gratia artis is still a thing for a non-zero contingency of creatives.