To be fair, I think you were expecting something from it that isn’t part of its core.
I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.
If I may ask, which aspect of it bothered (or bored) you?
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That’s kind of the game’s theme, ironically. Meditative peace.
To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.
To be fair, I think you were expecting something from it that isn’t part of its core.
I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.
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