Colossal Order announced that it will no longer be working on Cities: Skylines 2. Iceflake Studios will handle its post-launch support and development.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
This does look quite bad. What a shame, I bought the game at lunch and it was buggy and unstable. I assumed it will be improved and fixed over the next years. When I tried it a few months ago it had most of the same flaws including instabilities which are a deal breaker for this kind of game. And now they essentially killed it.
Iceflake Studio’s portfolio does not exactly inspire confidence, feels like this is the end of cities skylines. What a shame.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
This does look quite bad. What a shame, I bought the game at lunch and it was buggy and unstable. I assumed it will be improved and fixed over the next years. When I tried it a few months ago it had most of the same flaws including instabilities which are a deal breaker for this kind of game. And now they essentially killed it.
Enshittification comes for us all.
But we’ll always have the OG. Great thing about a good game is that it doesn’t go away because of a bad sequel.
I can’t play CS1 after playing CS2
Sounds like a skills issue.
Oh wow. They are way out of their depth here. Best of luck to them, I’m expecting a shallow mobile game in the future.
Oh they made Surviving the Aftermath? Nah, they’ll do fine, that means they’ll be working closely with Paradox again.