• 30_to_50_Feral_PAWGs [she/her]@hexbear.net
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    2 days ago
    if ( Fuselage.getInstance().getEngineCount() == 2 ) {
        foreach ( Engine engine : Fuselage.getInstance().getEngines() ) {
            engine.setThrottleLevel( 100.00d );
        }
    }
    

    Ah, see, here’s your problem – you have to make sure the engines are still attached before you just command them to full throttle. wtyp-gang

    • JustSo [she/her, any]@hexbear.net
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      1 day ago

      The spec says engine references are supposed to be removed from the Fuselage instance when they’re destroyed.

      Please raise this issue with the engine team.

      Closing this ticket.