• FishFace@piefed.social
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    56 minutes ago

    This seems like the kind of conversation we were having 10-20 years ago. Are we not a bit beyond that now? Over the last few days I played:

    • Anno 1800 (AAA, highly regarded, more-of-the-same sequel)
    • World of Goo 2 (Indie, highly regarded, more-of-the-same sequel)
    • Valheim (indie, highly regarded, one of any number of survival/crafting games)
    • PlateUp! (indie, highly regarded, fairly unique concept except for Overcooked)
    • Elden Ring (AAA, highly regarded, more-of-the-same sequel)
    • Blue Prince (Indie, highly regarded, unique)
    • BF6 (AAA, so-so regarded, more-of-the-same sequel)

    And I enjoyed all of them.

    I don’t give a toss if you aren’t impressed by graphic quality and fidelity. Elden Ring is a beautiful game and it does impress me. Somehow people will praise the soundtrack of games but it’s still faintly taboo to want high-fidelity, beautiful graphics. I have absolutely zero issue with paying good money to buy a sequel which is giving my similar content to what I’ve already played: improved graphics, tweaked gameplay and a couple of new mechanics, and my friends all joining in on the latest thing are all worth it.

    • UnderpantsWeevil@lemmy.world
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      1 hour ago

      '98 was definitely a high point. I would argue PS2/Xbox had a really bleak period between '01 and '03.

      Also, gotta say, the indie era didn’t really pop off until '09. The Obama Era was fantastic for gaming.