som post i wanted to “refine” - but didnt get around to it…
alt image link (blahaj zone)

soooo have this version with a line through some l makin it look like a t… oh well…
oh yea - also dont forget to put water on face beforehand.
been posting very little on the 196 lately… have stuff to do… like poating dum stuff bout lms for the 100th time-
so - how do u feel about a journey-game like experience? should it be accessible
- only on pc
- only on mobile
- only on web browser
- mobile and pc only
- pc and browser only
- mobile and web only
?
i feel the mobile form factor makes games waaaay more approachable, installing an app feels like less of an act compared to pulling an AppImage for desktop use-


hmmmm… my idea is to have it just be a foss game which can find its way onto flatpak and the play store. ive already tried some online tests with frens over the network using a web hosted version of a game and it worked great!we app peeps were able to play and have our data transmitted - without downloading anything.
so yeaaaa- im not really plannimg on making any money, so a sky: children of the light type thing but without microtransactions would be the goal…im not really doin this to make money - aaaaanyway-
i feel that the magic with journey is that it can be played alone without u even noticing its multiplayer. so its a great single player game - and also a good multiplayer exp- (i just played journey recently for the first time.,.)
thank u for ur feedback
Good point, the multiplayer in Journey is a nice bonus that adds to the world. I had to look up sky: children of the light and I can see why you want your own version. And running completely in-browser is actually really cool! I tried to make a web build (targeting mobile) when 4 was new and ran into annoying problems lol
There’s a guide to get a godot game into flathub floating around the fediverse too, if that’s what you’re using. Good luck!
yesyes, godot 4 very good - am always on the latest dev build >v<