• technologicalcaveman@kbin.social
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    1 year ago

    I usually consider graphics to be a secondary to gameplay. I play a decent amount of ascii terminal games, so graphics doesn’t matter much to me.

    • gizmonicus@sh.itjust.works
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      1 year ago

      Graphics used to be the hallmark of a great game. Back in the early days, if your game didn’t come with improved graphics, it was trash (like, '90s era games I’m talking about). These days, good graphics can be achieved pretty easily, so it’s not nearly as important as it used to be when trying to stand out from the crowd. If I had to pick the tipping point for this trend, I would have to say Minecraft was the game that proved definitively that graphics < gameplay.

    • gk99@beehaw.org
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      1 year ago

      Graphics are like, one of the last things I give a shit about as long as they’re not hampering the game. I don’t care if I’m playing Wolfenstein 3D or the latest triple-A graphics splurgefest so long as it’s a fun game, but stuff like Cruelty Squad is an absolute no-go because of the dogshit HUD that serves only to distract the player and make it feel claustrophobic.

    • GentlemanLoser@ttrpg.network
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      1 year ago

      Same. Love playing a beautiful game, like Kingdom Come: Deliverance, but I also love Rimworld. Like more hours in RW than any other title, by a wide margin. And it’s top down goofy 2D graphics and I wouldn’t want it any other way.