• rumschlumpel@feddit.org
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    7 days ago

    Can’t see either of these happening in the near future, TBH. They just failed to make cloud gaming happen after pouring tons of resources into it, but I also just can’t believe that companies that make severely unoptimized games are going to change their ways.

    That said, most gaming is already on phones, and many of the popular multiplayer games are already running fine on very weak hardware.

    • ZILtoid1991@lemmy.world
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      7 days ago

      If the future of games is barely interactive pay2win slop on smart phones, then I don’t want games at all.

      (Can someone recommend me non-freemium slop for Android? Any emulators not littered with ads?)

      • autriyo@feddit.org
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        6 days ago

        Shattered Pixel Dungeon (roguelike, turn based)

        Drastic (ds emulator, not free though)

        Peglin (also not free)

        Slice and Dice (not free)

        TheoTown (haven’t played in ages, but I remember it being good)

    • Axolotl@feddit.it
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      7 days ago

      Some game houses are actually optimizing their game but it’s very few and can be counted on the fingers of a single mutilated hand

      • rumschlumpel@feddit.org
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        7 days ago

        I know. The ones who would do it in response to hardware shortages are mostly already doing it anyway. The ones who don’t, won’t.