- cross-posted to:
- games@lemmit.online
- gaming@lemmy.zip
- cross-posted to:
- games@lemmit.online
- gaming@lemmy.zip
Adult visual novel

To be fair here, Typemoon VNs are fire. I have not gone into Tsukihime but Fate Stay Night is incredibly good and it’s also an adult novel.
Fate stay night is awesome
I always forget the name of the company for some reason. I have watched anime adaptations of two Fate arcs in the past.
Just pirate it
It’s an anime game so rare DHL win.
Destruction of rare subcultural artifacts is so based, I agree.
Future historians will love that their ability to research the culture of this period in depth is compromised because of funny customs protection breaking the bad evil anime game.
An “adults only” anime styled VN where all the characters appear to be high school students may be a “rare subcultural artifact” but I am not convinced it’s the type we should be preserving.
Okay shut up, every first world country is attempting to enact mass surveillance through digital ID and justifying it through “think of the children” bullshit, now is not the time to act epic cool based about icky yucky hentai
icky yucky hentai
child hentai
Someone posted that the characters are supposed to be in their 20s, but the OP is saying they’re described as children
afaik Tsukihime takes place seven years after the protagonist leaves high school, putting the characters in their 20s. Not that that matters to people who are unthinkingly reactionary about anime.
I quite like anime, but when I tried to look this up the characters were described specifically as high school students. There is a HUGE problem with this sort of thing in Japanese culture generally, in anime, and particular in the various adult oriented anime. Noticing that is not “unthinkingly reactionary”.
You read Nasuverse stuff for the lore, not the sex.
the culture of this period
This isn’t 5000BC where only like a handful of people know how to read and write; there’s no end to the culture of this period, I don’t think a handful of items being permanently lost will forever obscure the culture of this period. It’s hardly the 90%-99% loss of ancient writing like what happened with works from ancient Greece, Persia, etc.
I think future historians will be able to get over this loss.
That attitude is what leads to us losing so much of our cultural archives.
Only 3% of games from before 1985 are still available for reissue. And only about 13% of games issued from before 2010 The rest of these games are considered, by archivists, “critically endangered”.Only 5% of physical art is likely to survive the next century
The amount of writing lost is also immense. Not to mention media like movies, tv and so on. The idea that “oh they will manage” is not a new one. Look into the victorian “third spice”.
I admit I haven’t read these studies in full, but these seem to be referring to actual hard copies of the games; isn’t there far more of this stuff located on people’s hard drives via pirated copies, roms, etc? I’ve no idea how long hard drives can last, especially compared to hard copies of that content, but surely it’ll still be available for future historians (depending on how far in history we’re talking; I don’t think any of this stuff, not even the dvds or cartridges will be viable in 200 years)
As for stuff before 1985 that never got uploaded to the internet somewhere, preserving that would’ve been shockingly difficult I would imagine and definitely very easy to lose forever regardless of what form it exists in
No, the physical artefacts like this one that got all slashed up are all that will remain after Google/Meta/etc turn off their servers once the old content becomes unprofitable. Future historians will indeed call the early 21st century a dark age, because while books, sculptures, and paintings can last a thousand years, digital media in “the cloud” fucking won’t.







