alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square64fedilinkarrow-up1226
arrow-up1226external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square64fedilink
minus-squareF/15/Cali@threads.net@sh.itjust.workslinkfedilinkEnglisharrow-up74·1 day agoIdiots should have known to use the honey on the skeleton, causing ants to carry away the bones but leave behind the clearly visible key that I was clicking on for 15 fuckingijfiejbfitkbeofniwkwhofh
minus-squarejimmy90@lemmy.worldlinkfedilinkEnglisharrow-up1·4 hours agoyes 80s adventure puzzle games were shit
Idiots should have known to use the honey on the skeleton, causing ants to carry away the bones but leave behind the clearly visible key that I was clicking on for 15 fuckingijfiejbfitkbeofniwkwhofh
Hey! Spoilers!
Oh seriously???
yes 80s adventure puzzle games were shit