alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square64fedilinkarrow-up1228
arrow-up1228external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square64fedilink
minus-squareTyrionBean@lemmy.mllinkfedilinkEnglisharrow-up8·23 hours agoNah! We were just tougher back then! Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle. Kids these days don’t understand the struggle! 😃
minus-squareArmchairAce1944@lemmy.calinkfedilinkEnglisharrow-up4·22 hours agoBut ye can’t get ye flaske!
Nah! We were just tougher back then!
Also, with no internet, nothing was around to distract you for 24 hours, or days, to try to solve one puzzle.
Kids these days don’t understand the struggle!
😃
Grab ye flask
But ye can’t get ye flaske!