alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comexternal-linkmessage-square64fedilinkarrow-up1223
arrow-up1223external-link800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square64fedilink
minus-squareClay_pidgin@sh.itjust.workslinkfedilinkEnglisharrow-up4·16 hours agoThat’s frustrating. How were you meant to find that?
minus-squareClay_pidgin@sh.itjust.workslinkfedilinkEnglisharrow-up1·7 hours agoSure, but it sounds like every player would need to fall in the same hole or they couldn’t progress. I’m sure they managed, but that’s not a great design.
minus-squareDultas@lemmy.worldlinkfedilinkEnglisharrow-up2·4 hours agoI think that was a shortcut. Not the only way to beat the level.
That’s frustrating. How were you meant to find that?
Accidentally fall down?
Sure, but it sounds like every player would need to fall in the same hole or they couldn’t progress.
I’m sure they managed, but that’s not a great design.
I think that was a shortcut. Not the only way to beat the level.