It seems most obvious to me in Insurgency, although I probably ought to run some kind of diag thing to pinpoint the problem.
The machine has 32GB RAM, Ryzen 9 3900X (not OCd), Radeon RX 9070 XT (slightly factory OCd), feeding a MSI 49" 5120x1440 display. In practice, I rarely get more than 100 fps at native resolution, often more like between 30 and 60. Looks nice though.
Well, you’re pushing 4K res at that point, which will always be a strain. Insurgency (Sandstorm?) is usually CPU heavy but at 4K, your CPU is rarely going to be the performance bottleneck. I’d just take a look at a resource monitor while you’re playing and see what’s capping out first.
I haven’t run into a real bottleneck yet with my 5600, but I’m also running 1440p. What are you playing that you’ve felt CPU constrained?
It seems most obvious to me in Insurgency, although I probably ought to run some kind of diag thing to pinpoint the problem.
The machine has 32GB RAM, Ryzen 9 3900X (not OCd), Radeon RX 9070 XT (slightly factory OCd), feeding a MSI 49" 5120x1440 display. In practice, I rarely get more than 100 fps at native resolution, often more like between 30 and 60. Looks nice though.
Well, you’re pushing 4K res at that point, which will always be a strain. Insurgency (Sandstorm?) is usually CPU heavy but at 4K, your CPU is rarely going to be the performance bottleneck. I’d just take a look at a resource monitor while you’re playing and see what’s capping out first.
It’s true that this probably requires more thorough testing.