For some reason, it really seems like no matter how people try to sell these games to me, I still can’t get over the fact that I’m going to die over and over again. I play games to be rewarded, not punished repeatedly before finally obtaining the small satisfaction of overcoming the thing that killed me 30 times. That just doesn’t feel like a win to me.
I think that is what it is for me, too. I wish I could get what other people get from these games because it really does sound so rewarding. But I have short spurts of playtime available to me.
But, DS games felt like the kind where you really have to be in the zone or rhythm of it, and by the time I warmed up to that point, I had to put the controller down and I had either none or barely any progress in the actual game.
For some reason, it really seems like no matter how people try to sell these games to me, I still can’t get over the fact that I’m going to die over and over again. I play games to be rewarded, not punished repeatedly before finally obtaining the small satisfaction of overcoming the thing that killed me 30 times. That just doesn’t feel like a win to me.
I think that is what it is for me, too. I wish I could get what other people get from these games because it really does sound so rewarding. But I have short spurts of playtime available to me.
But, DS games felt like the kind where you really have to be in the zone or rhythm of it, and by the time I warmed up to that point, I had to put the controller down and I had either none or barely any progress in the actual game.