• CyroSignal54@lemmy.world
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    6 hours ago

    Anyway, Nintendo and Xbox have colossal fortunes; I don’t think pirating one of their games is going to bankrupt them.

  • pineapple@lemmy.ml
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    17 hours ago

    I don’t follow this as a justification for piracy. Piracy isn’t stealing but, assuming if it was not possible to pirate you were going to pay for the game, you are still causing the person who owns the game to lose money they would have otherwise gained.

    My justification is much simpler: capitalists suck, buying games supports capitalists so I’m keeping my money.

    • Viking_Hippie@lemmy.dbzer0.com
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      15 hours ago

      assuming if it was not possible to pirate you were going to pay for the game

      That’s not a reasonable assumption at all.

      Sometimes people can’t afford the extortionate game prices and thus wouldn’t be bying them no matter what.

      Other times, such as with the Denuvo DRM monstrosity or draconian anticheat systems on single player modes, pirated copies are better than bought ones.

      And, as you say yourself, sometimes you just don’t want to support the capitalists ruining games in order to squeeze every possible cent of profit out of them regardless of what that means for the quality of games and treatment of gamers.

      • Viceversa@lemmy.world
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        2 hours ago

        If you want to play a game - pay the owner.

        If you can’t afford it - don’t pirate it. It’s not yours.

  • Digit@lemmy.wtf
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    14 hours ago

    Orrr

    Just get games with a free software license.

    Then you both own it and did not pay. :)

    • HiddenLayer555@lemmy.ml
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      13 hours ago

      Better for security too. A game is a full program and can do basically anything on your computer. I don’t even trust games from legit sources to run on my main OS. So if you pirate a game at the very least run it in a VM.

  • procapra@lemmy.ml
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    16 hours ago

    I don’t really care if it is stealing. Steal all you want. The random dude making the modern day equivalent of a flash game is certainly not counting on game sales to make ends meet, and the corporations can get fucked and die.

    :)

      • MadhuGururajan@programming.dev
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        13 hours ago

        And that’s fine because the assumption behind “Indie” is they did all the hardwork themselves without getting paid regularly. Consider 500k is not a lot if you count how many months of work was put into the games without pay.

  • KazuchijouNo@lemy.lol
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    14 hours ago

    All games are technically licensed or something like that. I can’t remember precisely how, but software is licensed and pirating is considered “breach of contract”, not stealing. You shouldn’t take my word for it because idk what I’m talking about. All I know is rich people hate it, so fuck’em!!

      • Viceversa@lemmy.world
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        1 hour ago

        Because use of the product comes with an agreement.

        And no, you can’t “la-la-la, I’m not listening to this agreement, I’m not seeing it” your way out of it.

    • 4am@lemmy.zip
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      14 hours ago

      Pirating is copyright infringement. In other words, you infringed on the rights of the copyright owner to dictate how their “copy” is used. In this case, the term “copy” is being used as in “collection of writing”, not the common colloquial synonym for “duplicate” - copyright was invented before video games, after all ;)

      So in other words: no it’s never been theft

      • Viceversa@lemmy.world
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        1 hour ago

        So in other words: no it’s never been theft

        Yes. It was (and is) the other kind of legal offence. A copyright infringement, as you described exhaustively.