Older controllers probably didn’t have haptics that could be controlled to playback sound files. Once you have that though, it’s relatively free to add. It’s not a feature the controller is sold on, because it doesn’t really matter, but it is a cool bonus to add for free, and let’s the devs have a little fun.
The reason none of your haptic controllers played tunes is because the programmers never got to have fun with it, not from a lack of ability.
Go look at 3D printers, most of them use their motors to make little beeps and jingles as feedback to the user. I even have custom gcode that gets added to every print so a tune is played when the print is done. That’s actually useful because I don’t need to wonder whether it’s done and check on it like a pot that’s about to boil
I’m curious what your stance on RGB keyboards, mice, and other peripherals are. What is the utility there? Do you have different colored clothing? If so why? What is the utility there?
My point is that we all enjoy things that otherwise have “no utility”. I just found it amusing that you can’t wrap your head around why people would enjoy a novelty feature for a specific gaming controller.
I never questioned that, it’s just that it’s sad to even think that this feature will be a good memory for someone in the future. I really hope they’ll have way better things to remember than the Steam controller screaming.
all my controllers have had haptics, yet none of them ever played tunes because… how can I say? they were controllers.
Older controllers probably didn’t have haptics that could be controlled to playback sound files. Once you have that though, it’s relatively free to add. It’s not a feature the controller is sold on, because it doesn’t really matter, but it is a cool bonus to add for free, and let’s the devs have a little fun.
yet it’s full of articles about it.
My DualSense controller has a literal speaker in it, and lots of PS5 games use it. Are you mad at that too?
no one here is mad except the Valve fanboys.
also I got a DualSense too and yes, I think it’s one of the most useless things (together with the microphone) that I’ve seen on a controller.
The fucking original Wii remotes had speakers in it and played all kinds of sounds playing Wii Sports lmao
The reason none of your haptic controllers played tunes is because the programmers never got to have fun with it, not from a lack of ability.
Go look at 3D printers, most of them use their motors to make little beeps and jingles as feedback to the user. I even have custom gcode that gets added to every print so a tune is played when the print is done. That’s actually useful because I don’t need to wonder whether it’s done and check on it like a pot that’s about to boil
and what’s the utility in a controller?
I’m curious what your stance on RGB keyboards, mice, and other peripherals are. What is the utility there? Do you have different colored clothing? If so why? What is the utility there?
we could spend the whole day talking about my opinions about every unrelated thing that comes to your mind, but I think we should stay on topic here.
I mean, I understand that you don’t have much of an argument to be made, but that’s not a good reason for rambling about random stuff.
My point is that we all enjoy things that otherwise have “no utility”. I just found it amusing that you can’t wrap your head around why people would enjoy a novelty feature for a specific gaming controller.
oh you misunderstood me.
I totally understand why (some) of you enjoy it, hence why my very first comment.
Wiimote played sounds, and from what I saw online, that shitty little speaker gave a lot of memories to kids (especially the Smash Bros Brawl sounds)
lol imagine having memories of your controller making sounds.
I’d rather have memories of the games.
now imagine this: both are possible
I never questioned that, it’s just that it’s sad to even think that this feature will be a good memory for someone in the future. I really hope they’ll have way better things to remember than the Steam controller screaming.