I like community builders and games that I can keep a world for years and grow, watch it evolve. I enjoy Rimworld. ARK evolved series is good.
Bonus if it’s multiplayer capable LAN and not online.
Oxygen not included is nice but mentally taxing sometimes. I prefer laid back chill games with economy and farming. 2d or 3d doesn’t matter. I don’t mind trying indie games. Survival based games are nice. I’m not super pick and choose.
Give me your greatest joy in game form. I’ve heard Stardew Valley is good. I tried it, reminds me of a gameboy game. I could not get into the game. My character kept falling asleep like 14 times in a day.


What’s that about falling asleep 14 times in a day? What do you mean? That’s not how it works…
Anyway, here’s Wonderwall:
Terraria really cannot be compared to minecraft honestly. Terraria is much more focused on bosses for progression, and it isn’t really a sandbox like minecraft is.
Absolutely fantastic though, and IMO much more enjoyable than Minecraft.
I agree, except I on the other hand prefer Minecraft for the same reasons; it’s a sandbox with little focus on bosses or progression, and the ‘goals’ are only ones you decide for yourself :)
I’m just going to plug here that Luanti is best referred to as “Luanti plus Mineclonia.”.
My aologies for the Stallman reference.
I find that whether folks enjoy their first outing in Luanti tends to highly correlate with whether they know to try Mineclonia inside of Luanti, first, before the other more esoteric games available.
True, Luanti is just the engine and OP, you’ll have to install a ‘proper’ game from within it. I’ve been messing with it for so long that this part has actually slipped my mind.
Thanks for the Stallman reference, appreciate it :)
Multiple leviathan class creatures detected…are you sure what you’re doing is worth it?
See? It’s chill. The narrator even helps you. What can be more chill than that? :)
Not OP, but I’ve tried getting into Stardew multiple times and the fatigue mechanic absolutely ruins the game for me. “14 times” is an exaggeration but what it feels like.
People describe it as a cozy game but it is genuinely one of the most stressful games that I’ve played. As in I start clearing the land and then after a very short time my character is exhausted. Either I sleep it off and I’m worried I’ll plant late enough the crops will die in winter or I work through it and end up in the hospital with a bill. Sometimes I’ve used the time to explore the town (as it seems the game mechanics are telling you to do), whereupon I find the shops are closed and I collapse on the way back home.
The one or two times I’ve played long enough to harvest crops I end up eating all of it just to get to the end of the day. Most of the money I make is from selling actual literal garbage I’ve found lying around.
The result of that mechanic is that the game is basically telling me the most cozy part of the game (farming) I’m not allowed to play until I’ve invested enough time to stock up on energy drinks. I’m left with fishing, which just isn’t my thing, and mining, which is what I’ll mostly do until I get bored because it’s honestly kinda mediocre on it’s own. I just can’t get into this game.
(I’m aware that the main pull for the game is the characters, which if you enjoy that that’s good. I’ve just never had much of a reason to be invested in them)
I promise it gets better! Improving your farming skill increases your energy efficiency while farming, that helps a lot. There are other ways to raise your energy as well. But yeah, I’ve been playing it for so long that I actually forgot that the first start was a little rough. So, thanks for the reminder. :)
I guess the one reason why SDV is filed as ‘not stressful’ in my head is because I know that it’s impossible to permanently mess up in that game. Every little thing you do helps you, little by little.
Mods my friend