I’ve been playing TTRPGs online with a group of friends for close to a decade and later this year we are planning an in-person meet up. I’d like to find some options for rule-light games that can be learnt quickly, and would play at least mildly well with upwards of 12 players for a mega-session, for 6+ hours of game.

Open to any suggestions to get the ball rolling. Rules-light, big group, go!

Edited to add:

Some suggestions I have received from other places. I haven’t looked into any of these but wanted to add for discussion’s sake:

  • Everyone Is John
  • the Borg games (Mork Borg, etc)
  • Fate
  • Tiny D6
  • Kobolds Ate My Baby
  • Daethmatch Island
  • Dream Askew
  • Shadowdark
  • Perils and Processes

If you have any experience with these, your input is appreciated!

  • Dunstabzugshaubitze@feddit.org
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    2 days ago

    shadowdark might work, but the biggest group i ran that for was 7 people and the torchtimer became somewhat short for that amount of people, but instead of a real time clock you could use a 10 round counter. The system itself is simple enough to avoid lengthy rule discussions and keep the players eyes in the game and not on the character sheet. however most adventures seem to be writte n for 3 to 5 people, so thats something to keep in mind.

    have you considered running two games, with a gamemaster for each game, that influence each other or share a finale where all players participate? i think that would run better in most systems, simply because downtime between a players turn can get really long with that many people and discussions what to do take way longer with 12 people than 5 or 6.

    • iamthetot@piefed.caOP
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      2 days ago

      I’ve seen Shadow dark mentioned a few times, might be on the something!

      We have considered the risks and pitfalls and we are not interested in splitting.

      • Dunstabzugshaubitze@feddit.org
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        2 days ago

        tbh i think any reasonably simple and fast game could work for your endeavor(the borgs, cairn and so forth), if you accept the inherent challenges of your higher player count. shadowdark just happens to be the game i enjoy to run the most.