- cross-posted to:
- gaming@lemmy.ml
- gaming@lemmy.zip
- cross-posted to:
- gaming@lemmy.ml
- gaming@lemmy.zip
It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.
That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.



For my own game I’m using stuff from kenney.nl as placeholders, and the thing is I don’t think anybody would rake me over the coals if some of those ended up in the final product - wheras if we take these companies at their word that AI keeps ending up in their games by accident then the risk of letting an AI asset into your process is massive. People really, really don’t like to see it.