The dumbest part of the article is that the author seems to be blaming Valve for games that chose a kernel level anticheat that only works with Windows and consoles.
But because many anti-cheat apps still aren’t compatible with Linux (hence, SteamOS), installing Windows on Steam hardware is currently the only way that gamers can enjoy titles that require them.
That isn’t even a Windows issue. That is a publisher choosing an anticheat that has stupid limitations.
Yes. Windows is amazing for developers. It has Linux built in to it so you can use Linux on it as well as Windows. Windows is the best platform for developers that aren’t Mac exclusive.
Microsoft support one of their own products? Crazy talk.
The dumbest part of the article is that the author seems to be blaming Valve for games that chose a kernel level anticheat that only works with Windows and consoles.
That isn’t even a Windows issue. That is a publisher choosing an anticheat that has stupid limitations.
Well valve chose to release their product that runs their OS that doesn’t support what developers/publishers want, so yeah, that’s on valve.
You think developers WANT to work with Windows?
Yes. Windows is amazing for developers. It has Linux built in to it so you can use Linux on it as well as Windows. Windows is the best platform for developers that aren’t Mac exclusive.
Good luck personalizing Windows as much as Linux and then distribute it
What are you even saying? Valve chose to release a Linux OS. They need to make sure it can do what people want it to, or people won’t use it.
Funny enough, Microsoft is trying to stop kernel antivirus and anticheats due to CrowdStrike…