The thing is that people don’t want to get that new game that that seems so fun to find out that it doesn’t actually work. Other games not working is seen as a sign of potential future trouble.
That’s a bad analogy because 99% of the games that people play on steam machines will be Windows games, not Linux games. It’s an issue when you don’t know if a steam game will work on a steam machines, or any other PC game won’t work on your pc.
I mean, it’s pretty easy to know. They have an icon directly next to the game that says what it works on.
You have just as much knowledge about if it’ll work as you do based on hardware requirements. Which is to say “none, unless you look at the place where they tell you”.
Not sure where you’re getting that. It’s in excess of 25% that work specifically on the steamdeck, which is the easiest metric to see.
In any case, if the person is saying it’s an issue because you don’t know when buying a game, then it seems pretty relevant that you can know by simply “looking where you buy the game”. If you Google it, you can find out with an even greater chance of discovering the answer is “yes”.
Yeah, it’s not unreasonable, I had to bail on Forza Horizon 6 at launch, due to severe issues at launch, and the recent DOOM DLC has some visual bugs too (there’s a PR in Mesa already!).
It’s amazing it works this well, and the maintainers of these tools are incredible for getting fixes out so quickly when a new game launches with issues, but there are some unavoidable realities to not being the target platform.
I think the advantages are worth it, and completely deleted my Windows install earlier this year to fully commit, but it’s naive to say that the experience is flawless and you won’t ever have problems gaming. I can definitely be sympathetic to more casual players being put off by that.
The thing is that people don’t want to get that new game that that seems so fun to find out that it doesn’t actually work. Other games not working is seen as a sign of potential future trouble.
The same people will generally accept that a ps4 game won’t play on an xbox etc. So it is a bit odd.
That’s a bad analogy because 99% of the games that people play on steam machines will be Windows games, not Linux games. It’s an issue when you don’t know if a steam game will work on a steam machines, or any other PC game won’t work on your pc.
I mean, it’s pretty easy to know. They have an icon directly next to the game that says what it works on.
You have just as much knowledge about if it’ll work as you do based on hardware requirements. Which is to say “none, unless you look at the place where they tell you”.
By this metric, 99% of games don’t work on Linux. How is this helping?
Not sure where you’re getting that. It’s in excess of 25% that work specifically on the steamdeck, which is the easiest metric to see.
In any case, if the person is saying it’s an issue because you don’t know when buying a game, then it seems pretty relevant that you can know by simply “looking where you buy the game”. If you Google it, you can find out with an even greater chance of discovering the answer is “yes”.
This is a genuine concern. Kernel level applications being required is not.
It is when the reason they don’t work on Linux is because it doesn’t support kernel level anti-cheat.
Yeah, it’s not unreasonable, I had to bail on Forza Horizon 6 at launch, due to severe issues at launch, and the recent DOOM DLC has some visual bugs too (there’s a PR in Mesa already!).
It’s amazing it works this well, and the maintainers of these tools are incredible for getting fixes out so quickly when a new game launches with issues, but there are some unavoidable realities to not being the target platform.
I think the advantages are worth it, and completely deleted my Windows install earlier this year to fully commit, but it’s naive to say that the experience is flawless and you won’t ever have problems gaming. I can definitely be sympathetic to more casual players being put off by that.
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