• Deestan@beehaw.orgOP
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    2 years ago

    Well, inflation is real. And they are using sales income to fund current development. That’s as fair as it gets.

    Would you be happy if they released it at 60$ and had periodic 60% sales?

    • Sentinian
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      2 years ago

      Well yes, if you do the math it would be cheaper then the $30 price point it’s been for years. Actually it adds up to the same as a 20% sale of the $30 price.

      I get the point you make. I can accept a game that never goes on sale. The main problem I have is it increasing price after 3 years out of early access.

      • terribleplan@lemmy.nrd.li
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        2 years ago

        The game has gotten continuous updates increasing the scope, mod-ability, stability (to an absurd degree, even cross play between Switch and PC), target new platforms (it runs on Apple silicon natively now and they did a whole bunch of work to make it work well on steam deck), etc. of the game for those same 3 years. Yes, they did come out of early access, but their approach to the game hasn’t changed significantly and it continued to get better with time.

        They could have called this game done way earlier and released the work they’ve done since as DLC, but they didn’t. Instead they have massively increased the value in the game over nearly 7 years since initial early access release at $20 and have since raised the price a total of 75% to reflect this. They even gave advance notice of the both price increases.

        Wube is still working on the next release of the base game, and are also working on an expansion they say will be as big as the base game. Perhaps your argument against price increases holds sway as the expansion isn’t being added to the base game, instead it will be $30 (or maybe $35 given the base game increase).

        I have played this game far longer than any other, and keep coming back to it when it updates or for new modpacks which completely change the experience. I would gladly pay $35 for what is in the game right now. I can understand if the game isn’t for you or the price increase turns you off, you don’t have buy it. In fact, unless you can afford to not sleep for the next 3 days you shouldn’t, as the factory must grow and you are running low on iron.

        • Sentinian
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          2 years ago

          I appreciate the response! Actually quantifying the amount of work went into it can help the argument for the price raise.

          The irony is if this whole price increase thing didn’t happen I would’ve ended up buying it. I have tons of hours in Satisfactory and wanted a game similar to it. I guess the whole price increase struck me as a major turn off, as this is a trend that I really don’t want to see other games pick up due to concerns of FOMO.

          To add on my other thought is games are much easier to say would’ve paid full price in hindsight vs before you buy. Same with all the added content, you tend to not notice this as a new buyer but instead as someone who has bought and played for a good while

      • Deestan@beehaw.orgOP
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        2 years ago

        While we disagree severely, I am grateful to hear the “other side” in a civil discussion. I suspect the no-downvote policy of Beehaw enables this discussion and hope to find more of it.

    • insomniac_lemon@kbin.social
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      2 years ago

      If wages are stagnant like they have been for a while (at least in USA), money has less purchasing power and people have less savings/spending money. So I wouldn’t call that fair, or at least not the in the sense that “we’re just adjusting it”. Raising the price in economic situations like this is squeezing the customers (whether it’s intended or not), and I doubt most prices hikes with successful things are just to keep the lights on.

      • Sentinian
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        2 years ago

        I think this was my main problem with the reasoning being inflation. Everyone focusing on the value of the game itself. My problem is when someone blames something on inflation I think everything goes up in price except my wages lol.

        • BuxtonWater@beehaw.org
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          2 years ago

          My problem is when someone blames something on inflation I think everything goes up in price except my wages lol.

          But that’s not the factorio developers problem, that’s your governments problem. So it’s a bit unfair IMO to assign the ‘blame’ to them.

          • mombi@lemm.ee
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            2 years ago

            He didn’t assign the blame for his wages not increasing to Factorio, though.

        • jonne@infosec.pub
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          2 years ago

          The devs aren’t exactly billionaires either, I’m sure their groceries went up as well.