If they ditched Todd and Emil completely and brought over the writers from ESO they’d have a chance, provided they poached some competent quest designers from another studio. Todd’s apparently been sidelined post-Starfield but AFAIK Emil is still their lead writer and he’s been as responsible as Todd for the sorry state of Bethesda’s writing and worldbuilding.
And he’s gotten worse at it over the years. Like he ostensibly wrote the Tenpenny Tower storyline/quest for FO3, and then rehashed it in Starfield except worse because the literal only options there were siding with a CEO who wanted you to either commit genocide, convince an entire people to become his slaves, or give his mass murdering oligarch buddy a huge commission to let the generation ship leave without murdering or enslaving them. Whereas with Tenpenny Tower you could just kill Tenpenny on the spot, all the corporate freaks on that planet are invincible and the quest literally cannot even be failed, it can only resolve by you doing what they want.
Like FO3 was bad and railroady in bad ways (with its forced loss in a cutscene and nonsensical original ending), but Starfield is even worse in all of those ways and I can’t help but see it as Emil getting increasing creative control and driving away everyone with actual talent.
And on absolutely every level too. The worldbuilding is this weird unseasoned-mashed-potato facsimile of two Heinlein novels (the really fascist one and the cowboy incest one), the narrative is just aimless meaningless slop that goes nowhere and says and does nothing, the quest design is half-assed brainwormed dogshit to the point that it’s absolute peak is when it just does the thing Titanfall 2 and Dishonored 2 did with a split time place and it does it meaningfully worse than either of those did it, and the character writing is just dreary and abysmal nonsense.
Like mechanically the game was fine, but they just failed completely and utterly at every stage of writing its world and content.
Brought to you by the guys responsible for Fallout 4, Fallout 76, and Starfield.
Yeah, Bethesda’s dead. There are like 3 people left from when they actually made good games and those are the ones least responsible for those games being good
Writers as well. One of the longtime writers for the TES series (Daggerfall till Oblivion) was laid off and was given what was essentially a cameo for Skyrim (I believe he was credited for a couple of the in game books to do with past events in the lore). He appears to be completely uninvolved in 6.
Michael Kirkbride got fired late in Morrowind’s development for drinking on the job. He was commissioned to write some stuff in Oblivion and again in Skyrim, in addition to reusing his older works.
This game is gonna be terrible. It’s made by Bethesda ffs
If they ditched Todd and Emil completely and brought over the writers from ESO they’d have a chance, provided they poached some competent quest designers from another studio. Todd’s apparently been sidelined post-Starfield but AFAIK Emil is still their lead writer and he’s been as responsible as Todd for the sorry state of Bethesda’s writing and worldbuilding.
also MS fired a large chunk of the ESO dev team while I think they left Bethesda mostly untouched
It’s like they want to make bad games
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
If not more so. Emil writes marvel brained slop like none other.
And he’s gotten worse at it over the years. Like he ostensibly wrote the Tenpenny Tower storyline/quest for FO3, and then rehashed it in Starfield except worse because the literal only options there were siding with a CEO who wanted you to either commit genocide, convince an entire people to become his slaves, or give his mass murdering oligarch buddy a huge commission to let the generation ship leave without murdering or enslaving them. Whereas with Tenpenny Tower you could just kill Tenpenny on the spot, all the corporate freaks on that planet are invincible and the quest literally cannot even be failed, it can only resolve by you doing what they want.
Like FO3 was bad and railroady in bad ways (with its forced loss in a cutscene and nonsensical original ending), but Starfield is even worse in all of those ways and I can’t help but see it as Emil getting increasing creative control and driving away everyone with actual talent.
It was actually shocking how bad the writing in starfield is.
And on absolutely every level too. The worldbuilding is this weird unseasoned-mashed-potato facsimile of two Heinlein novels (the really fascist one and the cowboy incest one), the narrative is just aimless meaningless slop that goes nowhere and says and does nothing, the quest design is half-assed brainwormed dogshit to the point that it’s absolute peak is when it just does the thing Titanfall 2 and Dishonored 2 did with a split time place and it does it meaningfully worse than either of those did it, and the character writing is just dreary and abysmal nonsense.
Like mechanically the game was fine, but they just failed completely and utterly at every stage of writing its world and content.
get this woman a true
Put some respect on the name of Nate the Rake
Brought to you by the guys responsible for Fallout 4, Fallout 76, and Starfield.
Yeah, Bethesda’s dead. There are like 3 people left from when they actually made good games and those are the ones least responsible for those games being good
Also all the recent interviews with former devs have revealed that they are by and large fucking delusional
Writers as well. One of the longtime writers for the TES series (Daggerfall till Oblivion) was laid off and was given what was essentially a cameo for Skyrim (I believe he was credited for a couple of the in game books to do with past events in the lore). He appears to be completely uninvolved in 6.
Michael Kirkbride got fired late in Morrowind’s development for drinking on the job. He was commissioned to write some stuff in Oblivion and again in Skyrim, in addition to reusing his older works.
Kirkbride?
Kirkbride wasn’t on Daggerfall so either he’s misremembering or he means Ted Peterson who wrote for all of them besides Skyrim
I may have fused both of them together, it’s been a while.
two of the guild quests will be good
That sounds pretty normal for a Elder Scrolls game.