• mordack550@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    30fps may be fine for a game like Red Dead Redemption, but a racing game @30fps is universally bad

    • Tlaloc_Temporal@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      30 isn’t bad, but higher is generally better. There are diminishing returns after 120 though, and I don’t think anyone could actually use 240fps.

      • Bratwurstboy@iusearchlinux.fyi
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Have you ever played on a 240 / 280 / 360 Hz Display? Or played an esports title where low frametimes/ input delay are important? The difference in how fluid and responsive a game feels is massive between 120 and 240+ fps.

        • Tlaloc_Temporal@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          120 -> 240 isn’t nearly as massive as 10 -> 20. That’s why it’s diminishing returns, each frame is less improvement as the numbers get higher.

          • SatyrSack
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            I think they were commenting on your wild “I don’t think anyone could actually use 240fps” statement, not what you said about diminishing returns.