inclementimmigrant@lemmy.world to PC Gaming@lemmy.world · 2 years agoStarfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is'www.pcgamer.comexternal-linkmessage-square35fedilinkarrow-up175cross-posted to: games@sh.itjust.works
arrow-up175external-linkStarfield design director calls out unfair game criticism: 'Don't fool yourself into thinking you know why it is the way it is'www.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.world · 2 years agomessage-square35fedilinkcross-posted to: games@sh.itjust.works
minus-squarePsychadelligoat@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up5·2 years agoAnd that Emil doesn’t use design documents So Bethesda is trying to make sprawling RPGs without a central documentation system to help track it all Which is likely why their games now feel so fucking disconnected compared to their old games
And that Emil doesn’t use design documents
So Bethesda is trying to make sprawling RPGs without a central documentation system to help track it all
Which is likely why their games now feel so fucking disconnected compared to their old games