The Picard Maneuver@startrek.website to Baldur's Gate 3@lemmy.worldEnglish · 10 months agoMaybe if there's DLCstartrek.websiteimagemessage-square94fedilinkarrow-up1382
arrow-up1382imageMaybe if there's DLCstartrek.websiteThe Picard Maneuver@startrek.website to Baldur's Gate 3@lemmy.worldEnglish · 10 months agomessage-square94fedilink
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up31·10 months agoMake the inventory less clunky.
minus-squarecaptain_oni@lemmy.worldlinkfedilinkEnglisharrow-up29·10 months agoI have 2 requests to improve inventory management: Let us rename pouches/backpacks so we know what we stored there. Let items you pickup stack with items inside your backpacks/pouches. They already do this with alchemy items and food, so the code is partially there.
minus-squareAwkwardLookMonkeyPuppet@lemmy.worldlinkfedilinkEnglisharrow-up12·10 months agoAlso allow scrolls in a backpack to be accessible in the context menu.
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up8·10 months agoAnd allow those bags to be opened when it is not your turn.
minus-squareEvotech@lemmy.worldlinkfedilinkEnglisharrow-up2·10 months agoOr Automatically tag bags based on content.
minus-squareRai@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·10 months agoI can’t imagine playing on a controller.
Make the inventory less clunky.
I have 2 requests to improve inventory management:
Let us rename pouches/backpacks so we know what we stored there.
Let items you pickup stack with items inside your backpacks/pouches. They already do this with alchemy items and food, so the code is partially there.
Also allow scrolls in a backpack to be accessible in the context menu.
And allow those bags to be opened when it is not your turn.
Or Automatically tag bags based on content.
I can’t imagine playing on a controller.