

What I think this fails to account for is the most energy intensive part of the models is not interacting with them but training them, which uses exponentially more energy.
Edit: I read over your source more carefully and I don’t think the argument of “AI might be using 10 times less energy than we think” is an actual argument of any sort. I might have a golden pony who radiates pure love and shits chocolate donuts, prove I don’t.
Here’s facts, data centers are ramping up to train and operate AI and making water near their locations inaccessible source
Not to mention Musk’s gas turbines source
The carbon output from any form of large scale industry is going to have an impact but a larger issue for me is depletion of resources and a frenzied mania surrounding some imaginary ‘race’ to beat others at a technology which is yet to turn a profit for anyone but Nvidia
The Super Famicom ports of the first three Wizardry titles have fan translations available on turnip trucks out there on the interwebs. Honestly great games that completely hold up if you’re willing to forgive their willingness to murder your parties. The remake of Wizardry 1 is fantastic but it’s very faithful in a warts & all sort of way to the Apple II version, as a matter of fact it’s running the Apple II version under the hood in a similar way to that Oblivion Remaster from earlier this year. I don’t know if this is still the case but when I played during early access you couldn’t strip equipment from dead characters before the temple failed to raise them and they got dusted, which made losing geared characters that much more painful. Can’t stress enough, a fantastic dungeon crawler though, if you like Darkest Dungeon or similar ‘march these folks to their death’ gameplay loops you’ll feel right at home