Glad we are back online at all. Those are early days, and this is expected. Thank you for your hard work!
Glad we are back online at all. Those are early days, and this is expected. Thank you for your hard work!
Fantastic way to put it.
RDR2. I like every game design philosophy this game stands for. I love how slower-paced and contemplative, how tactile with everything it is. I just can’t summon the excitement to go through the story.
It’s honestly pretty good, if you can snag it for a reasonable price. It’s the Icewind Dale of PoE.
Oh boy a thread where I can rave about Independence War 2! That game had so many things during a time that felt like the twilight of space-sims.
While we’re still going through an increasingly-endangered space-sim renaissance that Infinity : Quest for Earth quietly started before 2012 happened, I-War 2 strikes me as the last great from that era. I’ll never not rant about how unfair and crazy it is that we haven’t had an I-War 3 already.
Here’s hoping we’ll keep on growing!
I honestly really like the looks of it, even if I will miss Olisar’s uniqueness.
Yes, although I think with the sound turned off so it wouldn’t distract me to get the rhythm right.
I’d say Hyper Light Drifter’s 800-dash challenge. It was dumb and daft but boy am I still proud I got it done.
I get what he’s getting at. Systemic games tend to have a crapton of edge cases that, statistically and combined with something open-world, will have a higher density of bugs.
I’d still argue that Bethesda is extremely gung-ho about shipping those products utterly broken and not respecting the minima of quality they are beholden to. Those are the games they wish to make and theirs is the burden of making sure they function properly. It comes with the territory of huge sales they each enjoy. There is a sliding scale between utterly broken and more buggy than average. They lean toward the former on release day, and that’s not okay.
I would also make the point that while it’s true consumers are a little too uninformed, reviewers absolutely are taking the piss when it comes to pointing out and properly tanking reviews on account of technical issues. It seems that even the most broken, egregious technical problems results at most in a 10 or 20% docking of the final score.
I did like in particular how they really focused on all the edge cases that are going to arise from pocket carriers and larger ships, with nested doll situations.
…or they just decided to give Tony Z his own day to wildly build our hype in Quanta :D
I’d watch that :p.
The issue is that once they start heading down that path, they will probably start enshittifying the experience for non-paying users.
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I don’t think his position is reasonable. JRPG does describe an RPG subgenre, just like CRPG or ARPG do. They have specific formats, structures and tropes that they all adhere to religiously.
He also omits the fact that not all RPGs coming out of Japan are called that. Once they stray enough from the trope of the genres, they are no longer included in it. If it looks like a duck, quacks like a duck…
Finally, acting as if people have a racist or discriminatory slight against those games because of the term… I don’t think I’ve ever seen people do that, other than disliking the general style and anime aesthetic which is entirely fair?
I don’t get him.
Thanks for the correction and adding more information! I’ve considered using it, hence my quick search and vague information about it.
Not being able to seed is a bit of a deal-breaker for me, but that’ll depend from one person to the other.
I believe it does have an issue surrounding their disabling port forwarding, which becomes problematic if you try to torrent, or so I understood.
They are A+ on privacy and transparency, that being said.
It requires tampermonkey, greasemonkey or any equivalent but this also works wonder to get a more compact look while fully utilizing the entire screen.
Jusant is one of those games that had me instantly feeling within 2 minutes of playing it that it was going to be something special. Promptly uninstalled and I am now waiting for the final thing.
One criticism I have is that the kb&m camera sensitivity was really low and frustrating even when turned all the way up. Other than that, it really seems far more interesting and compelling than the trailer had made it out to be.
This is just adorable. Poor s!