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Joined 3 years ago
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Cake day: June 15th, 2023

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  • Well, I think there’s more to burnout than the simple number of hours that you work. I think it’s pretty well recognised that people have a limited capacity for activity, but also information.

    A lot has been made of how the number of hours people have as ‘free time’ has never been so high, but conversely, disaster-reporting and doom-scrolling have never been as ubiquitous as today, either.

    There are a lot of reasons why people might feel stressed in 2026. I won’t condescend by listing my evaluation of them, here. But to suggest working hours is a good metric to measure against stress levels seems like faulty logic, to me.




  • I pirated and played the game out of curiosity. Tbh, I regretted starting it after the first few hours, but I have a particular problem which doesn’t allow me to quit games/stories, easily.

    Let me just summarise by saying, “don’t bother”.

    ZA/UM should be ashamed for what they’ve done, but that’s not really how capital works, I guess. The game is a shallow attempt to cash in on DE’s success, but lacks any of the depth, creativity, charm, etc.

    Esoteric Ebb was far more enjoyable, for me. But I don’t think it’s a fair comparison because EE was actually trying to be its own game.