This is definitely about the D language, I just haven’t heard anything about in a long time (since Rust ate its lunch) and nothing about it using AI or long time devs leaving.
This is definitely about the D language, I just haven’t heard anything about in a long time (since Rust ate its lunch) and nothing about it using AI or long time devs leaving.
Was there drama with D? I’m out of the loop…


Do you think benchmark results like these are meaningful when comparing Linux distributions?
Almost never. Bumping the minimum architecture version and optimization levels is all well and good, but unless you’re doing tons of vector oriented workloads it’s not going to qualitatively make a difference.


Hell yeah, congrats!

He’s 36 and has made about 16 million over his career, there’s not much risk to his future here. Good on him though.


Haha, Wrobocop is a great nickname.


This Shohei guy might even be pretty good at baseball.
Hitman wasn’t really a sandbox until Freelancer mode was added. The story mode has always been pretty linear. Same level order, same objectives every time. I’m not expecting my choices to matter to the narrative, but I am expecting to be able to choose between quiet and loud, lethal and non-lethal etc. to finish the given mission which should be a pretty low bar.
If there isn’t a ton of play style variety like Hitman then it will suck. Play your way is the fun part. I’m a SASO type player and that fits into a more realistic sim but Bond also goes loud and wacky a lot in the movies too.
I haven’t watched a single trailer for this, but I’m hyped solely because IOI did great things with Hitman, and being a (movie) spy is similar except your objectives aren’t always assassination.
Couldn’t really care less about the Bond angle, but since it’s a reboot of his story, don’t really think that matters much.


I love to score games. I only do it on select games (opening day, in person games, rival games, or playoffs) but it is weirdly satisfying to fill out a score card in your individual style and create your own artifact of the game. It keeps you loosely focused on a game in a very pleasant way.


I’ve worked on unionizing businesses with multiple locations and the big issue is communication. Locations rarely have overlapping staff below the management level and chatting with coworkers, having rapport with them is key to building faith in any sort of collective action.
That said, Starbucks Workers United (mentioned in the article briefly) may be able to pull something off with a more regional scope, but AFAIK they focus on shops that are already working on unionizing rather than cold calling locations.


Thanks for the rec!


Upvote for Jesse Welles. I appreciate his music can be topical, but also humorous and chill. Maybe not the sort of protest songs you play to fire people up, but definitely ones that will get their message stuck in your head.


Yeah, couldn’t care less if Chrome is faster when it is controlled by Google and actively working against extensions.
Not to mention we crossed a performance line maybe 10 years ago where browser engines on modern processors are basically trivial. Once we started having 8+ threads and the browsers got smart enough to leverage them, I’d bet bandwidth (or memory if you have many tabs), is a way more typical bottleneck.
Great view. I appreciate you posting here.


I really don’t have any problem with any of these types of achievements in general. Even the super basic ones that you get by starting a game are useful to determine what percentage of people who own the game have actually played it beyond the menu screen.
The best achievements are ones you get for being clever, skilled, or dedicated. Or when it’s an unhidden achievement for something you didn’t even know was possible. Like the BG3 achievement for saving the goblin Sazza - just seeing it was possible made my next play through more interesting.
I do appreciate long ending achievements, but only if they indicate a significantly different playthrough. Good ending vs. bad ending works when that’s the result of many decisions and not just an option you chose ten minutes from the end.


Eh, it makes sense for Steam share, this data is entirely gaming users. It would be a mistake to try to relate this to overall market share though.


I’m also generally skeptical, but the fact that it’s a coupon code and a token amount makes me think it’s legit. You shouldn’t need to give up any personal info to redeem a coupon.
Never in a million years would I let my kid transition… to being a Floridian.