trenching_tool [none/use name]

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Joined 1 month ago
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Cake day: January 5th, 2026

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  • Fun games iirc. I cant remember which one I got really into, maybe 3rd installment or something, but I liked the combat mechanics + “deck building” (battle chips, whatever) UX a lot. At some point you can kinda evolve Megaman into an elemental type, all of which function differently with unique inherent mechanics. I loved that shit. Only thing is you have to be very deliberate to get the element/kit you want down the line. I wish you could just choose it. But the idea is its supposed to be a reflection of your inherent style/strats, which is cool in concept.

    Idk, I liked them shrug-outta-hecks some of the dialogue is funny and randomly out of pocket too