• GreyBeard
    link
    811 hours ago

    It took me months of using Godot to realize that was there. It is really well buried. I came over from Unity and was distressed at the lack of feedback of the game while debugging, then I realized the “Remote” and “Local” tabs. It isn’t quite as good as getting visual feedback in the debug window, but it at least lets me watch values and reset positions of objects.

    • @Chee_Koala@lemmy.world
      link
      fedilink
      411 hours ago

      Same dude(tte), Also loved it when someone showed me the holy path that is the debugger, learning to use it effectively is shaving off a lot of bug hunting time. Time is money, money is power, power is pizza, less bugs more feature creep!

      At least i have pretty butterflies at night now!

      • GreyBeard
        link
        39 hours ago

        No kidding. A nice ambiance.