That’s an improvement for sure, but in case you all didn’t know, when you are testing your game, you can switch back to the editor and change the tab on the scene node browser to see the live scene and edit it.
Holy shit. This has been holding me back for so long with the engine as I generate basically everything procedurally (including meshes) during runtime.
Will this support 3D or just 2D as the video shows?Edit: just read the PR and it mentions 3D throughout!
Finally switched to godot full time with 4.3 from Unity and this has been my biggest point of friction, super excited to try this out!
+1
Thats literally the first thing I missed from Unity. Hope it lands soon 🙏
Oh mamma!! That looks juicy as heck!
Fuck, this is probably my most missed feature. So excited.
YEEEEAAAAAAAH 🥳
This is great news!