Global service provider Keywords, which recently worked on acclaimed projects like Alan Wake 2, Baldur’s Gate 3, and The Legends of Zelda: Tears of the Kingdom, conducted an experiment last year.

The company tried to make a 2D video game relying solely on generative AI (GenAI) tools and technology. The R&D initiative was dubbed ‘Project Ava’ and saw a team, initially from Electric Square Malta, evaluate and leverage over 400 (unnamed) tools to understand how they might “augment” game development.

As detailed in the company’s latest fiscal report, however, the project ultimately proved that while some generative AI tools might simplify or accelerate certain processes, they are currently “unable to replace talent.”

  • @TrainsAreCool
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    118 months ago

    The majority of my time isn’t spent writing code; it’s reading code, reviewing changes, and thinking about code.

    • @kescusay@lemmy.world
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      38 months ago

      Amen to that! I also spend a fair amount of time thinking about new features and how they would plug into our vast ecosystem, no part of which could Copilot possibly know anything about.