- cross-posted to:
- technology@lemmit.online
- games@sh.itjust.works
- cross-posted to:
- technology@lemmit.online
- games@sh.itjust.works
Sony misses PS5 sales target as console enters ‘latter stage of its life cycle’::Sony has cut its sales forecast by 4 million units for the fiscal year, down from 25 million to 21 million. It comes as the company missed its sales projections by a million.
We should see an improvement in game quality for the platform once last-gen sales drop off enough that developers only need to target current-gen.
Right now any game that comes out for both PS4+5 is bottlenecked by PS4 memory and performance, with only easy wins taken for PS5 like higher quality assets and faster IO/FPS.
Designing a game for current-gen platforms from the ground up is when we’ll start to see some more impressive features, but there’s still money on the table for PS4 so it’ll be a few years (IMHO) before we see PS5 exclusives as the norm.
What I really read when you write that is “By the time the earnest benefits of the PS5 platform are realized, they’ll be selling PS5 Pro’s to brute force improvements”.
I’m not so sure, there are already pure PS5/XSX games and they are not THAT impressive. Also as someone else commented, once they reach that time there will be a PS5 Pro. This entire generation is a disappointing mess.