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alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year ago

Unity's New CEO Nets Millions Months After Layoffs and Scandals

insider-gaming.com

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  • cross-posted to:
  • games@sh.itjust.works
  • games@lemmit.online
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Unity's New CEO Nets Millions Months After Layoffs and Scandals

insider-gaming.com

alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year ago
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  • cross-posted to:
  • games@sh.itjust.works
  • games@lemmit.online
Unity's new CEO is netting an $850,000 base salary and a $2 million signing-on bonus just for joining the company, it has been revealed.
  • SpaceNoodle@lemmy.world
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    1 year ago

    There are always developers who either don’t care, or are willing to compromise their values for some amount of cash.

    They’re not the kind of developers we want to work with, so maybe that sort of self-selection is useful.

    • IWantToFuckSpez@kbin.social
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      1 year ago

      Or you know devs who can’t switch mid project. Who started development long before it went downhill.

      • SpaceNoodle@lemmy.world
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        1 year ago

        A dev who can’t change gears is another example of someone I wouldn’t want to work with.

        • IWantToFuckSpez@kbin.social
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          It’s not just changing gears. It’s the amount of time you have to invest in it. Changing engines mid project when you already have half the game finished could easily cost months especially when you still need to learn the new engine. That’s months that could have been used to finish the game.

        • Vilian@lemmy.ca
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          1 year ago

          no? the fuck it isn’t that simple

          • SpaceNoodle@lemmy.world
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            1 year ago

            I never said it was.

        • shnizmuffin@lemmy.inbutts.lol
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          1 year ago

          Tell me you don’t program without saying you don’t program.

        • Mereo@lemmy.ca
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          1 year ago

          It’s not that easy. Case in point, Daikatana: https://en.wikipedia.org/wiki/Daikatana?wprov=sfti1#Development

    • Ms. ArmoredThirteen@lemmy.ml
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      1 year ago

      Or they’re a small team who literally can’t afford to switch engines without killing their studio so a switch has to be carefully planned and could take years. It isn’t just greed and sacrificing morals keeping people using Unity

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