Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 6 months agoThe Star Fox-style roguelite whose dev refused to use AI voices to cut costs is adding an entire "anti-capitalist revenge" campaign about a cat-girl destroying AIwww.gamesradar.comexternal-linkmessage-square34fedilinkarrow-up1142cross-posted to: anticorporate@lemmy.giftedmc.comgames@lemmy.worldsneerclub@awful.systems
arrow-up1142external-linkThe Star Fox-style roguelite whose dev refused to use AI voices to cut costs is adding an entire "anti-capitalist revenge" campaign about a cat-girl destroying AIwww.gamesradar.comYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 6 months agomessage-square34fedilinkcross-posted to: anticorporate@lemmy.giftedmc.comgames@lemmy.worldsneerclub@awful.systems
minus-squareAstroStelar [he/him]@hexbear.netlinkfedilinkEnglisharrow-up12·6 months agoI’ve noticed that a lot of new smaller titles are rogue-likes/-lites. Why is that?
minus-squareOwl [he/him]@hexbear.netlinkfedilinkEnglisharrow-up10·6 months agoThey’re more fun to make. Replaying the start of a roguelite a gazillion times is more pleasant than replaying the first level a gazillion times.
minus-squareinvalidusernamelol [he/him]@hexbear.netlinkfedilinkEnglisharrow-up3·6 months agoWhen you have a small dev team who also play tests, they’re easy to debug too because all the content can be reached within 30 minutes to an hour.
I’ve noticed that a lot of new smaller titles are rogue-likes/-lites. Why is that?
They’re more fun to make. Replaying the start of a roguelite a gazillion times is more pleasant than replaying the first level a gazillion times.
When you have a small dev team who also play tests, they’re easy to debug too because all the content can be reached within 30 minutes to an hour.