simple@lemm.ee to Games@lemmy.worldEnglish · 2年前Yakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square61fedilinkarrow-up1266file-textcross-posted to: games@sh.itjust.worksgames@lemmit.onlinetechnology@lemmit.online
arrow-up1266external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2年前message-square61fedilinkfile-textcross-posted to: games@sh.itjust.worksgames@lemmit.onlinetechnology@lemmit.online
minus-squareSomeonelol@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up6·2年前It’d be nice if JRPGs would go back to the old school overworld design like in Star Ocean 2. It’s a good compromise between sense of scale and interactivity with the world.
It’d be nice if JRPGs would go back to the old school overworld design like in Star Ocean 2. It’s a good compromise between sense of scale and interactivity with the world.