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The Picard Maneuver@startrek.website to RetroGaming@lemmy.worldEnglish · 2 years ago

The cartridge art was always so kickass. You just had to use your imagination quite a bit...

startrek.website

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The cartridge art was always so kickass. You just had to use your imagination quite a bit...

startrek.website

The Picard Maneuver@startrek.website to RetroGaming@lemmy.worldEnglish · 2 years ago
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  • ExtraMedicated@lemmy.world
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    2 years ago

    5 year old me thought it looked photorealistic.

    • Grammaton Cleric@lemmy.world
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      2 years ago

      That was Mortal Kombat when I was 15

      • NocturnalMorning@lemmy.world
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        2 years ago

        But mortal Kombat WAS photorealistic (in my head)

        • MyFairJulia@lemmy.world
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          2 years ago

          They did have people dress as the fighters and do poses and then took photos of them and turned these photos into sprites.

          So the game was photorealistic (that is within the technological boundaries of the platforms the game ran on).

          I’d love to see a 2D Mortal Kombat with the original photos taken from what we may consider the OG Mortal Kombat cosplayers.

        • The Picard Maneuver@startrek.websiteOP
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          2 years ago

          It still is in my head… Didn’t they use real photos/video for the animation?

          • Blastasaurus@lemm.ee
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            2 years ago

            I think it was the first use of motion capture in a video game.

            It made Street Fighter look so cartoony and childish by comparison.

      • Flying Squid@lemmy.world
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        2 years ago

        Primal Rage too for me. “Stop motion animation? In a game? This is the height of technology!”

    • xpinchx@lemmy.world
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      2 years ago

      Heh I thought the same with Max Payne. (the first one)

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