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segfault11 [any]@hexbear.net to Games@hexbear.netEnglish · 4 days ago

this becomes more true with every day that passes

hexbear.net

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this becomes more true with every day that passes

hexbear.net

segfault11 [any]@hexbear.net to Games@hexbear.netEnglish · 4 days ago
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  • regul [any]@hexbear.net
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    4 days ago

    The pursuit of realistic graphics is the root of all of modern gaming’s ills.

    Stylized graphics age significantly better than “realism”. Jet Set Radio looks amazing today. Katamari Damacy another great example.

    • AernaLingus [any]@hexbear.net
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      3 days ago

      I don’t have time to look it up right now, but I’ll edit this comment later today with a few videos that go into the specific graphical techniques Nintendo used to make Wind Waker and Super Mario Galaxy look so good

      edit: idk if editing and tagging in a reply works, but @regul@hexbear.net, here are the links I mentioned:

      How The Wind Waker Redefined Cel Shading

      How scrolling textures gave Super Mario Galaxy 2 its charm

      If you enjoy those videos, definitely check out the longer videos as well as the shorts on that channel.

    • MLRL_Commie [comrade/them, he/him]@hexbear.net
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      4 days ago

      Fully agreed. I will once again admit to appreciating videogamedunkey, whose Bad Graphics video’s prescience lives on.

      • HexReplyBot [none/use name]@hexbear.netB
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        4 days ago

        I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

        • yewtu.be
        • inv.nadeko.net
        • yt.artemislena.eu
        • piped.video
    • nixus@anarchist.nexus
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      4 days ago

      I always used to say that Microsoft and Sony spent all of their time measuring each other’s dicks, vis-a-vis graphics. But Nintendo was in the corner, pushing out underpowered devices, that focused on the fun.

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