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alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago

800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.

www.pcgamer.com

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800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did - Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.

www.pcgamer.com

alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago
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800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did
www.pcgamer.com
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Only .25% completed the AGAT: the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.
  • YesButActuallyMaybe@lemmy.ca
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    18 hours ago

    Nintendo had a Hotline… I called them once because I got stuck in donkey kong country. (The guy was like ‘at the first ledge just drop straight, there’s a hidden cannon that lets you skip the level’)

    • Clay_pidgin@sh.itjust.works
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      16 hours ago

      That’s frustrating. How were you meant to find that?

      • sem@piefed.blahaj.zone
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        7 hours ago

        Accidentally fall down?

        • Clay_pidgin@sh.itjust.works
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          7 hours ago

          Sure, but it sounds like every player would need to fall in the same hole or they couldn’t progress.

          I’m sure they managed, but that’s not a great design.

          • Dultas@lemmy.world
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            4 hours ago

            I think that was a shortcut. Not the only way to beat the level.

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