I’ve seen footage of wide open areas in the game, but I don’t know if that footage is misleading or not. The game has a menu-based map, so does that mean each area is small and linear like the bog section in the demo? Or are you able to explore and find new areas on your own? How does the structure of the game compare to the structure of FF7 Remake?
it’s extremely linear without between area traversal. that said, with 6 hours in the game now, it’s pretty amazing on a polish and technical level. Probably the best I’ve seen yet on the PS5. I think we’re just now starting to see what this generation of PS is capable of.