See now this conversation reminds me why I loved doing front line supply runs in foxhole, or medic in foxhole. Because when you get that crate of desperately needed supplies or revive that guy pushed out a bit to far, even if it doesn’t matter in the grand scheme, it matters to the people playing with you at that moment.
I’d maybe call that meaningful interaction with others, and games make that easier to achieve than it is in real life. It’s not as significant of an interaction as many irl interactions, but feeling that bond with another person for just a second is a pretty cool feeling.
See now this conversation reminds me why I loved doing front line supply runs in foxhole, or medic in foxhole. Because when you get that crate of desperately needed supplies or revive that guy pushed out a bit to far, even if it doesn’t matter in the grand scheme, it matters to the people playing with you at that moment.
Warden or Colonial? =P
Yes, generally, come to dead lands to find out specifically at this moment in time.
I’m too busy running stuff in the back lines to head to the Deadlands. Sorry! =P
((I’m a logi/fac main))
I’d maybe call that meaningful interaction with others, and games make that easier to achieve than it is in real life. It’s not as significant of an interaction as many irl interactions, but feeling that bond with another person for just a second is a pretty cool feeling.