According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • Stahlreck@feddit.ch
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I guess. I do have the luxury of having a 4090 and I’ve simply seen much smaller games with similar graphics run…similar if not much worse than this. Perhaps others have a different experience but besides the frames being lower than I would like I’m kinda glad such a huge game doesn’t constantly crash for me or stutter every time is press the “sprint” button in a crowded area.

    I do hope for improvement though

    • stonedemoman@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      Other people in these comments have been reporting Starfield crashes, some of which “brick a character” apparently if it happens on an exit save (which you can’t opt out of lol). Any sentiment of “it could be worse” just weakens our position as consumers IMO.