• edinbruh@feddit.it
    link
    fedilink
    English
    arrow-up
    17
    ·
    1 day ago

    Well, that’s unsurprising. As with most things, it’s a power law distribution… But even without statistics, we all know there a handful of bestseller games (triple-As, or simply popular, often more expensive), a big pile of “regular games” (good but just less successful) and an unyielding stream of slop.

    And the result is that the bestsellers outshines everything else in revenue, and the slop outshines everything in sheer amount.

    This would just happen naturally anyway, unless you were actively preventing it. But having a large platform like steam a recommendation system for advertising amplifies the effect a bit further.