• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Renacles@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    11 months ago

    Upper management is always full of the slimiest people out there, I just don’t think that justifies the hate towards devs who just want to make a game and already have to put up with said upper management.

    • bouh@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      11 months ago

      That’s basic relationship stuff : game studios broke player trust. It’s up to them to win it back.

      Now different people react differently to the break of trust. Some do react poorly to it. But I won’t blame people, and I won’t sympathise with studios I don’t already trust.

      • Renacles@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        11 months ago

        Again, studios are just a bunch of people passionate to make cool games except for cases like The Day Before.

        • bouh@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          11 months ago

          And sometimes they’re also assholes that disrespect players. Sometimes they’re too leniant and think a buggy mess is a game worth releasing. That’s disrespect. Being small is not an excuse to release an alpha version.