• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

    • ram@bookwormstory.social
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      11 months ago

      Remember when they launched the game in a shit state and charged full price for it, then failed to communicate? Actions speak louder than words, and those are some pretty toxic actions.

      • Carighan Maconar@lemmy.world
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        11 months ago

        That’s not toxic, though. I get that those actions are annoying and really poor, but they’re not… toxic. As in, they aren’t done with the intention of poisoning the relationship, in fact quite the opposite, they’re meant to exploit it to take money out of it. Hence “exploitative” might be a much better term to use.

        But importantly, being exploited is no reason to be toxic to workers who don’t make the decisions in return. Especially not in a situation where there are ample ways to go about just undoing the damage done to you, namely refunding the game then putting the company on ignore on whatever stores you frequent.

        • ram@bookwormstory.social
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          11 months ago

          I repeat, for the last time, I’ve never advocated for toxicity or harassment to workers. Only to the companies they represent. Please, if you’re going to argue with me, argue based on what I say, not what you decide I mean.

          • APassenger@lemmy.world
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            11 months ago

            Toxic devs get a toxic community. Why should I express sympathy for them experiencing consequences?

            Are these not your words? I get that you aren’t advocating toxicity to workers, but you are defending it.

            • ram@bookwormstory.social
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              11 months ago

              Devs clearly refers to the company that develops the game. Try again.

              The fact that you’re harping on this point is because you know I don’t agree with personal harassment. You are aware that I don’t agree with people being abusive about specific people who work for the company. You’re making bad faith arguments to try to prove “You were saying this”, which I was not, and if I was, is clearly not what I intended. Move on.

              • APassenger@lemmy.world
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                11 months ago

                You were repeatedly stating things not supported by facts or events. And how I read your dev statement was completely reasonable.

                I think that’s where many people got that impression.

                I’m not really the person who needs to know when to quit.

          • A_Random_Idiot@lemmy.world
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            11 months ago

            Argue based on what you said, and not some invented/imaginary version of what you said?

            This is the internet, sir. Such factual discourse is greatly frowned upon! /s

      • APassenger@lemmy.world
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        11 months ago

        Failure to communicate.

        They’ve had regular updates to their blog since before and well after the release. It’s a recent blog post that led to people hoping the toxicity could chill a little.

        So far I’m seeing implications but haven’t been able to find facts to support. Where are you seeing dishonesty or shadiness?