The best controller I arguably thing is the 360 controller. It just feels right to use in fighting games and fps. I like xboxs layout with the analog sticks.

Dualshock comes a close 2nd but was never a fan of the analog layout.

I find the n64 most jarring and I get that it was meant to be used differently for different games, but I still preferred the 3rd party options that took it closer to a standard gamepad.

Your thoughts?

  • TheBest@midwest.social
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    7 months ago

    8bitdo Pro 2. I LOVE me some 2D platformers, and the D-pad is absolutely amazing for me. I think I have 4 in total now, two wired two wireless?

    Only problem is the sticks wear out, but they sell replacements! So no tossing the whole controller :D

    • plofi@lemmy.world
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      7 months ago

      They seem nice and not too pricey. Their website said they have Hall effect sticks. Shouldn’t those be more durable and longer lasting than regular sticks?

      For how long did you use them before you started having issues with the sticks?

      • TheBest@midwest.social
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        7 months ago

        So my sticks still work, but I’ve worn down the rubber on two of the left joysticks so much its crumbling apart. Purchased in 2021 and was my main driver until that happened about 6 months ago, so a fair bit of use. Used that opportunity to try out the PS5 controller and the new Xbox series ones.

        And I mean… they’re good?

        The resistive triggers were cool and the touchpad is really customizeable. Xbox controller stays solid but boring.

        Switch Pro controller feels great but weird to be playing PC games with. Nothing WRONG with it, just feels mentally disconnecting for some reason lol.

        Idk. For me the Pro 2 and the wireless SNES sized 8bitdo controllers are perfectly comfy. Have an ultimate in its way to me now actually.

        Edit all of my controllers are non hall effect

  • VindictiveJudge@lemmy.world
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    7 months ago

    I really liked the Steam Controller, but the lack of a right stick was sometimes an issue. Being able to switch between mouse-like and joystick-like input in certain games on the fly was important and not always easy to set up. No issues with the stick itself going bad, but the rubber cap on the stick for both the ones I bought was worn smooth pretty fast. In shooters, I generally had a harder time tracking targets with the touch pad, but an easier time snapping to targets. Quick headshots were easier than with a stick, but sustained full auto fire was oddly tricky. Touch pad makes it shockingly good for N64 emulation since you can put A and B on the ABXY buttons and then the C buttons on the pad without the weirdness of having ‘buttons’ on a stick that you have to resort to with other controllers. The touch pad is also useful for DS emulation. Dual stage triggers also came in handy way more than I expected them to. Really neat, and I’ll definitely try a v2 if they ever make one, but it’s a pretty divisive device and there’s a steep learning curve to using the pad to aim.

    Tried a Razer Wolverine Pro Ultimate, and I loved the extra buttons, but stick drift was a serious problem. Four back buttons and two extra shoulder buttons meant my thumbs almost never left the sticks. The controller was basically unusable after a point, though, and I really didn’t feel like spending that much on another one. Steam also wouldn’t recognize the extra buttons, so I had to use Razer’s proprietary app to configure it, which wasn’t great.

    Was gifted a Dualsense Edge and it’s so far been really nice. Haven’t had much use for the touchpad yet, but that’s mostly because of the games I’ve been playing. Sticks are pretty cheaply replaceable, but I haven’t had any issues with them after about a year of heavy use. Steam also recognizes all the extra buttons and lets me map them all I want, unlike the Wolverine. Battery life is much worse than a standard Dualsense, though. Apparently they cut into the battery area to make room for the removable stick units. That battery life issue is my only problem so far, however. Well, that, and I doubt I would have paid $200 for it. Again, it was a gift.

    What I would really like to see is a controller with six face buttons, similar to how the original Xbox controllers or even the N64 controller have them. I wouldn’t always use the extra buttons, but there are times when they’d really come in handy.

    • Bobby Turkalino@lemmy.yachts
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      7 months ago

      The dual stage triggers made the Steam controller the dream controller for Rocket League IMO. Mapping boost to the second stage freed up my right thumb to control other things

      • VindictiveJudge@lemmy.world
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        7 months ago

        It was old Assassin’s Creed games that made me appreciate the triggers. The A button on right trigger second stage made parkour much better.

  • RightHandOfIkaros@lemmy.world
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    7 months ago

    I mean, I gotta mention Steel Battalion for the OG Xbox. The experience of playing with that controller is truly saddening when game developers these days won’t do anything similar. Yes, it was expensive back then, and would probably be expensive now. But you know what? It was totally worth that cost. Any person that has played the game will agree.

    But for more normal controllers, I like the layout of the WiiU Pro controller, with both sticks at the top. I never owned a WiiU, but I did get a third party Xbox One USB controller that had this configuration. While it was obviously a very cheap controller, I really liked the ergonomics of it.

    I have enjoyed my Xbox Elite V2 controller, it has served me well the last few years. The dish shaped Dpad is a nice feature, even though I don’t play games that use it too much I can see where it could be extra beneficial for fighting game players to make circular movements easier.

    • ABCDE@lemmy.world
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      7 months ago

      And a special mention for the Samba de Amigo controllers which I only got to use once because… I thought I would be able to pick a set up after seeing two in GAME (for maybe £99.99 inc. the game?), then ended up selling out and never coming back into stock.

  • dinckel@lemmy.world
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    7 months ago

    The Switch Pro controller has been my favorite, however it has two issues. The trigger buttons are just a switch, so if you’re into arcade racing games, that’ll be rough. The other is that the rubber pads on the thumbsticks are questionable quality, and can also become quite slippery from the oils in your skin

    • Rai@lemmy.dbzer0.com
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      7 months ago

      I was using Switch Pro on my computer until I got some Dualsense controllers. Loved it. Horrible D-pad compared to the dualsense though!

      • dinckel@lemmy.world
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        7 months ago

        I’m considering changing to it, but i’d like to try it out somewhere first. Quite a pricetag for something that might be less comfortable

        • Rai@lemmy.dbzer0.com
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          7 months ago

          I feel it’s more comfy, but YMMV. I DEFINITELY love the triggers and haptics. I wouldn’t play Returnal or Pacific Drive without one, and I’m so happy the computer versions support both!

  • gnomesaiyan@lemmy.world
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    7 months ago

    8BitDo Pro 2. It’s like a Playstation 2/3 and SNES controller did the fusion dance. I use it on my Switch and PC, response is great, tactile feel is amazing.

    • Faildini@lemmy.world
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      7 months ago

      Just got this thing last week, I love it so far. Still haven’t figured out how to make good use of the back paddles on PC, but even without those it’s a great controller.

  • shastaxc@lemm.ee
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    7 months ago

    I really like the ps5 controller. It’s comfortable, and the haptic feedback on the shoulder buttons is a really cool feature imo. The resistance is variable on the shoulder buttons so depending on what you’re doing in game, it can be harder or easier to depress the button. I thought that was cool.

    • Tetsuo@jlai.lu
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      7 months ago

      The dualsense controller is pretty good.

      My issue with it is that the trigger buttons quickly got a bit mushy and loose. Didn’t help to play a ton of Rocket League on it but still it’s not a very durable controller.

      Also, the battery was completely fucked up by the fact that I was playing it wired on PC. It was all the time charging when I was playing and then apparently discharging when the computer was off. Support is also pretty poor on PC and you often get games that are not compatible.

      I’m interested in replacing it eventually by a good hall effect third party controller. Probably the Gamesir T4 Kaleid or something similar.

    • Blackmist@feddit.uk
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      6 months ago

      I’m still not 100% sold on the shoulder force feedback. Sometimes it works well, but many games do this odd thing where you hold it down and it clicks repeatedly and uncomfortably like you’re breaking it and I’ve no idea what they’re really trying to convey.

      • shastaxc@lemm.ee
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        6 months ago

        Sounds detective to me. But I’ve only played FF7 Rebirth on it so far

        • Blackmist@feddit.uk
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          6 months ago

          I’d think that too, but it does it on both of mine, and it doesn’t get worse over time indicating any kind of damage.

          It’s only certain games that trigger it.

  • dalakkin@lemmy.world
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    7 months ago

    Agree on the Xbox controller. I even bought an adapter to use the Xbox360 controller on my PS3 :D

    • MurrayL@lemmy.world
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      7 months ago

      Mostly agree, except I’ve never liked the dpad on the 360 controller. An XB1 or Series S|X controller is a noticeable step up IMO!

  • bigmclargehuge@lemmy.world
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    7 months ago

    Never liked XBox controllers. They feel fat and clunky, especially trying to use the bumpers, I feel like I have to strain my fingers. I also hate the way the sticks feel in general, theres something about the friction curves that’s just… off. Idk how to describe it. Also, no gyroscope. I will praise the triggers on the XBox one controllers though. I like the shape and the amount of travel they have, I think they rock for racing games.

    My favourite controller is the Dualshock 4. Haven’t had a chance to try the Dualsense but even that looks a little bloated. The DS4 is lean, has all the features I want, and those thumbsticks are the best I’ve used on a stock controller. You can practically use them like a trackpoint on a laptop, they’re very precise and great for use with a linear response curve in shooters with zero deadzone.

  • Tattorack@lemmy.world
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    7 months ago

    Playstation controllers got it right, or at least, their kind of configuration. Doesn’t have to specifically be a controller from PlayStation.

    Anything with offset analogue sticks is cancerous to use.

  • ImpulseDrive42@lemmy.world
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    7 months ago

    My favorite controller currently is: “Gulikit Kingkong 2 Pro”

    It has hall effect sensors for the sticks and triggers so pretty much drift proof.

    The layout is similar to a switch controller but the buttons can be swapped for a more Xbox-ish layout.

    You can look it up on amazon. I bought it back in Nov 2022 and it still hasn’t failed me.

  • Krakaval@jlai.lu
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    7 months ago

    I like both switch pro and Xbox controller. But I hate how the A/B/X/Y are inverted between the Nintendo and Microsoft controllers…

  • thesink05@lemmy.world
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    7 months ago

    For widely available layouts, I prefer XBox. However, I feel like the Wii U pro controller layout was on to something if it could add ABXY paddles but unfortunately it seems like patents have stifled a lot of innovation controllers could be seeing.

    • timo_timboo@lemmy.world
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      7 months ago

      The Wii U Pro controller in general was great. Best battery life I have ever seen on a controller. Great dpad thats clicky but still uses membranes so it’s still a bit softer than the one in the DSi or New 3DS systems. The sticks were incredibly smooth too for some reason. I would use it more today if it wasn’t for the lack of gyro, which is a dealbreaker for many games for me.

  • Peffse@lemmy.world
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    7 months ago

    This might be a controversial take, but this was one of my favorite controllers:

    image

    It had the size of a Duke, so comfortable to hold with my large hands, and also felt really nice when the airflow feature was turned on. It had the really bad D-Pads though.

  • Omega@lemmy.world
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    7 months ago

    I like xbox controllers for first person shooters and playstation controllers for just about everything. Some games more intensely than others.

  • jqubed@lemmy.world
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    7 months ago

    I don’t see it mentioned often, but basically my favorite has been the GameCube controller. Massive primary button with the secondary button the same shape but smaller and next to it, with the alternate (X/Y) buttons a different shape that flow around the primary, all in easy reach but all different to the touch. Especially when I’m playing the Xbox or Switch for a while and then switch to playing the other I’m messed up on the controllers for a little while since Nintendo and Microsoft swap the A and B buttons but both keep A as the primary button (I think a legacy of the original NES/Famicom putting the A button closer to the right hand and the B button farther in, to the left of the A).

    I’d prefer the right thumb stick to be the same shape as the left, and it needs a left shoulder button, but beyond that I’d pretty much keep the layout as-is, maybe a slightly different size/shape to better fit in hands. I’ve seen a few third-party controllers like that for the Switch but haven’t looked into them enough to buy one.