Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • @Cyberflunk@lemmy.world
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    229 minutes ago

    I don’t play these games or really any game that needs anti cheat. What’s the controversy? I assume the anti cheat is awful?

    • @Darkassassin07@lemmy.ca
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      422 minutes ago

      While I haven’t looked into this particular anti-cheat; they frequently prevent Linux users from playing altogether, ban users due to false positives, and sometimes even gain/require access to data entirely unrelated to gaming, such as your personal documents or even browser data (cookies, history, passwords/tokens, etc) as many of them contain Rootkits

  • @Retro_unlimited@lemmy.world
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    383 hours ago

    The fact that it’s a top 10 seller on steam deck for years and they just fucked over everyone on Linux, they deserve it. We all paid them and they completely screwed all of us. I feel so cheated. I only run Linux and I have a steam deck. I left a bad review on steam and I contacted their support from all my rockstar accounts, but it’s not enough. Battleye is compatible with Linux, they just had to send an email, but rockstar keeps lying that it’s not compatible.

  • @Soup@lemmy.cafe
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    32 hours ago

    Imagine being such a butthurt little pussy that you DDoS a video game because you’re not allowed to cheat it.

    Outside of the political spectrum, I cannot imagine a more pathetic type of person.

    • @barsoap@lemm.ee
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      72 hours ago

      Just to explain the completely warranted deluge of downvotes to you: Using Linux doesn’t mean that you’re cheating and the anti-cheat solution they’re using has Linux support, they simply opted to not enable it. I’m not in the loop when it comes to GTAV but usually cheating software isn’t even available for Linux.

  • @Ironfacebuster@lemmy.world
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    52 hours ago

    I’m conflicted here

    On one hand, I play GTA Online, and the amount of hackers is getting out of hand. Most are chill, some are extremely annoying and blow up everyone in the lobby with 800 million explosions a second. In this case, I’m annoyed that I can’t play it and glad there’s anti cheat.

    On the other hand, I didn’t realize that EAC would prevent Linux users from playing entirely. I’m not a Linux user (yet) myself, but that really sucks. Also, rockstar is extremely predatory with the shark cards (it was worse with Red Dead Online!) so they do kinda deserve it as some form of karma for being terrible

    • @ArcaneSlime@lemmy.dbzer0.com
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      240 minutes ago

      On the other hand, I didn’t realize that EAC would prevent Linux users from playing entirely.

      For the most part any game that “won’t run on linux” totally would if it wasn’t for the anticheat not working (or being supported) on linux, that’s usually the downfall. For instance Destiny runs fine, but if they see you’re using linux they ban your acct because fuck you that’s why. Tbf, even if the anticheat would work it’s usually kernel level spyware that linux users mostly refuse to run, so eh.

  • @where_am_i@sh.itjust.works
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    164 hours ago

    That’s disgusting! Where do those criminals gather, so I could go an express my utter disappointment to them directly?

  • @OsrsNeedsF2P@lemmy.ml
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    406 hours ago

    This is actually really effective as a form of protest. From a business perspective, Rockstar probably won’t roll anticheat back, but future companies will assess it as part of the risk when looking to add AC

  • @Regrettable_incident@lemmy.world
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    4 hours ago

    As someone who is pretty old and is a crap gamer - well firstly I only play single player so I guess it wouldn’t effect me. But what’s the problem with anti cheat? Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

    Edit - I’m not defending rockstar btw. Don’t know the politics here. In fact last game I enjoyed was vice city on the PS2. I’m trying to hey caught up on everything I missed. But yeah, what’s the problem with anti cheat?

    • @john117@lemmy.jmsquared.net
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      349 minutes ago

      I think the problem is implementation. it was constantly a top 10 game on steam for steam deck users, and now they can’t play online because rockstar decides to not configure the game to support Linux. I think thats the issue lol

    • @Olgratin_Magmatoe@lemmy.world
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      4 hours ago

      Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

      I’ve done some cheating on GTAO, so I can speak to this a bit.

      For me, the next biggest reason after the one you listed is that their game is grindy as fuck. I want to be able to play with the cool vehicles and toys in the game, but they’re locked behind hours and hours of grinding, even just for a single item. I understand some people like that, but it’s not for me. But it’s also not just grinding that’s the problem. Their loading screens in the game are frequent, slow (1-5 minute of loading each), and are filled with shitty crews that make it impossible to do the missions.

      So back when I used to play I had a script that would just give me shit loads of money. I could buy what I wanted, have fun, and move on. Games are for fun, not for feeling like they’re a second job.

      What’s worse, is that Rockstar intentionally makes it grindy so you’re motivated to steal your mom’s credit cards and use real world money to buy fake world money that lasts you about 20 minutes. It’s very scummy behavior, and cheating is a way to get around that.

      The script kiddies that just like to fuck with other people are a whole other can of worms. Those people can get bent.

      • Rob T Firefly
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        154 hours ago

        I wasn’t expecting the perspective of an online game cheater on this to be so interesting, but that was really very interesting. Thanks for sharing it.

      • @Regrettable_incident@lemmy.world
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        33 hours ago

        Hmm thanks for the reply. Actually mate I kinda see your point. Like I said, I’m just getting into gaming after maybe a twenty year gap and I’ve not played much online stuff. Yeah I can see it would be frustrating to have all the cool shit behind a grind wall.

        I guess when I heard cheating I was thinking of people who gain an unfair advantage and ruin the game for others. That’s the sort of cheating I don’t understand.

        Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

        • @Olgratin_Magmatoe@lemmy.world
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          22 hours ago

          Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

          I still use those for my Nintendo DS. My dad had an extension card for his Sega genesis that did the same.

          Cheats like that are as old as games themselves, and they’re not going to be going anywhere any time soon.

          It’s just that now we have online versions, and if you’re on PC you can edit any memory address you like, directly, with any value you like.

    • @cley_faye@lemmy.world
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      133 hours ago

      Aside from it being code you don’t want on your machine

      Code you don’t want on your machine, that have sometimes more permissions than you yourself have on your own files, is completely opaque, and have the legitimacy to keep constant outgoing network data that you can’t audit.

      Yes, aside for that, no reason at all. No problem with a huge risk on your privacy for moderate results that don’t particularly benefit you in the long run.

      (and all that is assuming that they’re not nefarious to begin with, which is almost impossible to prove)

    • @wabafee@lemmy.world
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      4 hours ago

      If you play in Linux assuming this game even runs on Linux. Good chance they will ban you from running this game on that OS. They could allow it but most companies see Linux as a minority and will mostly willing to take the hit of blanket banning the whole OS. I guess Steamdecks would be out of question now. Another is security risk this kind of anti cheat tend to be invasive they have access to your kernel, the part of the OS that has access to everything on your system. If that thing is compromised good chance you’ll be affected also if you have that in your system. Think of something like clowdstrike issue.

      • @scutiger@lemmy.world
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        14 hours ago

        Rockstar have already mentioned that they are working to get the game working on Steam Deck, and by extension Linux in general.

        Shouldn’t be too hard since BattlEye is supposed to be compatible and there’s a BattlEye Proton runtime.

        • @tiddy@sh.itjust.works
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          22 hours ago

          Yet they rolled this out before that comparability works, essentially updating out some people’s ownership of the game

  • @Kazumara@discuss.tchncs.de
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    95 hours ago

    At least you can turn it off in singleplayer and still use your mods there. That’s a pretty important consideration imho.

    How do those community servers for RP work? Do they require mods? Do they still work?

    • CoopaLoopa
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      150 minutes ago

      Pretty sure Rockstar allows community servers to disable the anti-cheat as well, just like single player.

      The GTA RP community at this point is a considerable part of why people are still playing GTA.

    • @SSJMarx@lemm.ee
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      114 hours ago

      Tons of the problems of modern day matchmaking could be solved by this, but if players are running their own servers then they can just have their server give them the items they want, which means no more premium currency purchases for R$.

    • @lowdude@discuss.tchncs.de
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      77 hours ago

      Things like FiveM exist, which is exactly that. I’m not sure if that is at all affected by the anticheat though, I didn’t read the article.

      • @Psythik@lemmy.world
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        5 hours ago

        I sure hope not cause GTA Online is trash if you want to do anything other than Free Mode. I got so sick and tired of all the loading screens, disconnects, and empty lobbies.

        Even when they apparently “fixed” the loading issue, all it did was speed up the connection to Free Mode. Hosting/joining a mission still takes ages and nobody ever joins any of my games anymore so I gave up and went to FiveM full-time. If that gets shut down by anti-cheat then I’m going back to GTA IV. Cops N’ Crooks is more fun than anything GTA Online has to offer, anyway.

      • bruhduh
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        26 hours ago

        I’ve heard rockstar recruited fivem developers

  • @MoogleMaestro@lemmy.zip
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    107 hours ago

    I really hope they don’t find a way to blame the linux community for this. Even if we hate kernel level anti cheat, I think most of us were happy with the refund from Valve lol

  • @Vespair@lemm.ee
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    7611 hours ago

    Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game that adds it after purchase.

    I don’t understand why this is so hard for people. If everyone gave a shit, we could end this. But instead, people would rather just complain while still forking over the money to these companies.

    There are so many good indie games without this kind of bullshit. We have better choices.

    • @DoucheBagMcSwag@lemmy.dbzer0.com
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      44 hours ago

      It didn’t have “invasive user side anti-cheat” on day one you doughnut

      That’s why Linux users bought it. This was added YEARS after release

        • @thejoker954@lemmy.world
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          11 hour ago

          “Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game…”

          1st point: AC Wasn’t there at purchase

          2nd point: AC was added decades later so how can one return the game?

          • @Vespair@lemm.ee
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            1 hour ago

            and demand refunds on any game that adds it after purchase.

            This, which is in my original fucking message, applies here. If you think the effort is futile, fine, whatever, don’t try. But my statement was made with full understanding of the timeline, and I stand by it. Feel free to read the rest of the comments in the thread for further discussion of the timeline, or feel free to fuck off, I guess; I’m not in the mood to indulge a pedant clearly just looking for an argument.

            • @thejoker954@lemmy.world
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              21 hour ago

              No it doesn’t, at least not everwhere.

              If you wanna be an idoitic asshat, and get all pissy because someone points out a flaw in your argument, thats not my problem.

    • @johannesvanderwhales@lemmy.world
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      66 hours ago

      Is “get rid of all anti-cheat” a popular position outside of Lemmy? I don’t really play these sorts of games but was under the impression that most competitive multiplayer would be unplayable without anti-cheat measures.

      • @barsquid@lemmy.world
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        12 hours ago

        It’s not even popular on Lemmy. People are fine with the anti-cheat. They draw the line at enforced third-party accounts, though, which is commendable.

      • Blaster M
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        33 hours ago

        Anti-cheat measures should be baked into the server side. 99 percent of the multiplayer cheating problem is not adhering to the golden rule of server security: Never Trust the Client

      • @cley_faye@lemmy.world
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        23 hours ago

        It is perfectly possible to run anti-cheat that are roughly as good (or as bad, as it often turns out) without full admin privilege and running as kernel-level drivers. Coupled with server-side validation, which seems to be a dying breed, you’d also weed out a ton of cheaters while missing the most motivated of them.

        As someone who lurks around in different communities (to some extent; Steam forums, reddit, lemmy, mastodon, and a few game-centered discord servers), the issue is not much against anti-cheat for online play. It’s the nature of these piece of software that is the issue. It would not be the same if the anti-cheat was also forced on solo gameplay, but it is not the case here.

        (bonus points for systems that allow playing on non-protected servers, but that’s asking a bit too much from some publishers I suppose)

      • @Vespair@lemm.ee
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        6 hours ago

        There are plenty of anti-cheat measure that doesn’t require invasive access to your system or performance hits. The objection is not to fighting cheating, it is with the specific overreaching methodology chosen to do so.

        Also I personally rarely play multiplayer so it’s even more frustrating to have bullshit installed on my system for a feature that doesn’t even apply to me.

    • @chiliedogg@lemmy.world
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      9311 hours ago

      They implemented this 10 years after the game’s release. It’s harder to vote with your wallet at that point.

        • @chiliedogg@lemmy.world
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          34 hours ago

          And that’s the one we can refuse to buy.

          But let’s be honest - people won’t. They’ll buy it in record numbers - just not on Linux.

      • @Vespair@lemm.ee
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        3711 hours ago

        and demand refunds on any game that adds it after purchase.

        The way I see it, adding it, even this late, is changing the terms of the agreement and thus justification for a refund. Steam will often see it that way too if you word it as such. And if not, hell, you can still badger the publisher for a refund incessantly so at least it still costs them the equivalent in man hours even if you don’t get the refund. The point is not to be passive, even if we don’t get to win every single battle.

        • @FahrenheitGhost@lemmy.world
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          69 hours ago

          Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”. For sure they changed the rules/ experience after the fact, but you can bet it’s covered in the small print of the EULA. Even if they received (and denied) 100,000 requests, they would care a bit unless they saw a significant slump in their overall sales. Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

          • @dan@upvote.au
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            24 hours ago

            Depends on your country/jurisdiction. Consumer protection is weak in the USA, but much stronger in some other countries. It’d depend on how much it changes the experience. For example, if you buy a product because it advertises a particular feature, but then the manufacturer removes the feature in the future, that can be a reason to get a refund, at least in Australia and some European countries.

            • @chiliedogg@lemmy.world
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              36 hours ago

              What rights?

              You’re buying a license to play a game. Rockstar is not obligated to ensure it’s available to you indefinitely.

                • @chiliedogg@lemmy.world
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                  2 hours ago

                  They’re trying to argue that an EULA isn’t binding because they can’t sign away their rights, and thats legally incorrect in this case.

                  Recognizing reality is different than endorsing it.

          • @Vespair@lemm.ee
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            79 hours ago

            Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

            Then they aren’t pissed enough. But yes, talking the talk is completely meaningless if you don’t also walk the walk, I agree.

            Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”

            If you let them, sure. The reason we use phrases like “fight for a refund” is because these things are hard and they take effort. Like yes it sucks to have to do that and yes I understand our time is valuable, but as I see it there is value in both having your voice heard and punitively costing an offending company manhours in having to deal with you - even if you ultimately do not win the fight.

            Again, the point isn’t about winning or getting your money back, it’s about not being passive and just accepting the things that happen to you as if you do not have autonomy.

          • @ipkpjersi@lemmy.ml
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            7 hours ago

            I won’t be buying other Rockstar games if they do this with other Rockstar games, since it means I won’t be able to play them since I use Linux and they don’t want to use the checkmark to enable BattlEye on Linux/Proton.