• BetaDoggo_@lemmy.world
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    13 days ago

    A game is only called “woke” when it’s bad. Balder’s Gate 3 is one of the most “woke” major releases in the last few years but you hardly hear them complain about it.

    It’s the same thing with cyberpunk 2077. The anti-woke crowd can’t agree on whether it’s woke because many of them like it.

    • Geth@lemmy.dbzer0.com
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      13 days ago

      I think the problem isn’t the wokeness for most people, but the awkward shoehorning of stereotypes and forced messaging that makes everything feel cheap and doesn’t contribute to the experience or story. For example having a lgbtq+ element for the sake of checking a diversity box, instead of it being a random fact of this world or character.

      • unbanshee@lemmy.dbzer0.com
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        13 days ago

        How do you differentiate between a character “written for the sake of checking a diversity box”, a poorly-written diverse character, and a “random fact of the world”? It’s a fictional world. Nothing is random. It’s all creative decisions made by a team of writers and producers.

        I don’t think shoehorning in of diverse identities and character backgrounds is good representation or good art, and I completely agree with your point there.

        But I don’t think that the people driving the current backlash bother to make those distinctions.

        What I see is a lot of outrage being stoked by people using the (updated) language and tactics of gamergate, and I don’t think the result of that will be “better representation”.

        I think the result will be devs being harrassed and pushed out of an already brutal industry.

        • yeather@lemmy.ca
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          12 days ago

          Games like Cyberpunk have characters who are black, gay, etc. but it never impacts the player character’s decisions when interacting with them (besides romance options). Dragon Age The Veilguard has one character walk the player through their sexuality in cutscenes, making it forced and unnecessary information in the moment. It’s the odd injection of the woke rather than the woke itself.

          • unbanshee@lemmy.dbzer0.com
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            11 days ago

            Have you played the game?

            I haven’t.

            Do you have to interact with that character? In all the BioWare games I have played, you don’t actually have to interact with any companions at all outside of critpath questlines. Even big blowup moments like the Miranda/Jack fight only trigger once you’ve completed both of their loyalty missions, and you have to choose to talk to them to unlock those in the first place.

            And since I’m assuming you’re referring to the Qunari companion, and I’ve watched a couple of critiques of the scenes I believe you’re referencing - it’s not their sexuality that’s being discussed, it’s their gender.

            • yeather@lemmy.ca
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              11 days ago

              I’ve played Cyberpunk, haven’t played DATV but have seen a walkthrough. The cutscene we a referring to seems to be mandatory as no walkthrough or creator has mentioned a path that does not trigger it. There is another scene with the same character that plays as an akward sex scene. It again, feels and is forced, so people do not like it. If you removed these cutscenes and just had the character be trans it would be a non-issue.

      • Soup@lemmy.world
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        13 days ago

        An LGBTQ person doesn’t need “a good reason” for being written that way. If they did, then so would the straight person, no? Unless, of course, we’re trying to say that every story’s default needs to be a straight white man who doesn’t need to be constantly justifying his existence.

        Frankly, these days you better have a damn good reason why we have to deal with the ten-thousandth same old shoe-horned straight relationship that only exists because two main characters happen to be opposite genders and roughly the same age. Like, yeah, who could have seen that coming wow good job here’s a sticker.

        It’s not about checking a diversity box, it’s about the barest amount of representation. The LGBT people in my life don’t exist because they fit some kind of plot-point in my life; they exist because that’s just how the dice landed and they don’t owe me a justification for why they are that way in order to be my friends. That would be absurd, right?

        Sidenote: Everyone complaining about Veilguard(for example) forgets that a) Bioware is famously unclear about what dialogue choices do and b) they just don’t, historically, seem to have the capacity to write terribly creative games. They’re fine and I’ve enjoyed playing the ones I have but still.

        • Geth@lemmy.dbzer0.com
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          13 days ago

          I didn’t say they need a reason to exist. I said basically the same thing as you. A character is supposed to just exists with their traits and act naturally, instead of making diversity their whole personality. It’s the same thing as the classic token black guy in movies. Only present to serve the quota, not actually contributing to anything. And having a character make their straight-ness and whiteness their whole personality would be just as infuriating.

          I dispise forced romance just as much as you seem to, it doesn’t matter to me what the genders involved are, if it’s there I want it to make sense and add something, not just tick a box.

          • Soup@lemmy.world
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            12 days ago

            Right, except that 99% of LGBT characters aren’t doing anything special and their mere existence, since we aren’t numb to it, is taken as some political act of tokenism. It’s as simple as being aware that you’re going to have biases and letting yourself get used to it instead of complaining about it.

            And yes, some of it will be a bit heavy-handed and some will even be an attempt to get more money but like, so what? It’s not nearly as much as everyone claims and it all serves to normalize it so get over it. It’s not like there isn’t heaps of absolutely dogshit straight writing that we are fine ignoring for the sake of the rest of the game. Tthe second it’s the same thing but with a gay character every shitstain gets all bent outta shape over it like their problem isn’t their own homophobia.

      • maniii@lemmy.world
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        13 days ago

        Woke activists have already said that they are willing to annihilate and scorched-earth and salt-the-fields if DEI ESG woke things arent put front and centre into video games.

        So maybe we dont need people who actively hate video games and gamers to be in the video game making industry. The woke can go be part of Hollywood leave the gamers alone.

        • TSG_Asmodeus (he, him)@lemmy.world
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          11 days ago

          Woke activists have already said that they are willing to annihilate and scorched-earth and salt-the-fields if DEI ESG woke things arent put front and centre into video games.

          What exactly is your problem with ESG, which measures the social and environmental impact of a companies actions? You think we… shouldn’t hold corpos responsible for their actions?

          Elon Musk doesn’t want DEI, do you think maybe there might be a good reason the US has it?

          So maybe we dont need people who actively hate video games and gamers to be in the video game making industry. The woke can go be part of Hollywood leave the gamers alone.

          I’m going to need you to explain how wanting representation of non cishetero characters is proof of ‘people who actively hate video games and gamers…’

          You want to know who hate video games and gamers? ‘Anti-woke’ gamers. All this whining and crying over having a character be bi, or someone being (gasp) non-binary is performative and ridiculous. If your entire day and gaming experience can be ruined by someone making a non-binary character in a fucking single player RPG, that’s laughable, and the taunting you’ll receive is justified.

    • TSG_Asmodeus (he, him)@lemmy.world
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      13 days ago

      I bought BG3 due to constant negative comments about it. It’s woke, everyone is bi (sign me the fuck up), random misogyny, etc. I figured if they were that mad it had to be good, and 427 hours of gameplay later I am glad I did that.

    • IsThisAnAI@lemmy.world
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      13 days ago

      BG3 doesn’t lecture you like other games though. There is a difference between having these people live in your world vs being the spokesperson for BLM.

      • Duamerthrax@lemmy.world
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        13 days ago

        The difference isn’t in subject matter, but writing quality. I like retro shooters and considering Build Engine(think Duke Nukem) style games are based on movie genres, I’d love a blaxploitation game were I’m shooting Nazis and throwing molotov cocktails at clansmen. The subject matter would absolutely be in you face.

        Remember, people got offended at how Nazis were portrayed Wolfenstein, a game solely about killing Nazis.

        We can critique the writing of games like Dustborn, but the moment you start complaining about “wokeness”, you signal that you’re just gaming the algorithm for the lowest common denominator of viewer to drive that ad money up.

    • njm1314@lemmy.world
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      13 days ago

      There were absolutely people calling that game woke. You didn’t hear them because they were drowned out by the good press. It’s not that game is only called woke when it’s bad, it’s that when a game is good there’s enough positive publicity to drowned out the negative.

    • lad@programming.dev
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      12 days ago

      I heard complaints about BG3 characters being romanceable independently of MC’s gender and race, that it’s against lore and statistics. But my guess would be that it would’ve been the thing devs wanted to do not because of wokeness, but because it seems fairer towards the player.

  • parpol@programming.dev
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    13 days ago

    This is just my take on things. Feel free to agree or disagree.

    Woke nowadays has a different meaning depending on where you are on the political spectrum, but I think most gamers think of it as corporate virtue signaling with often counterintuitive “not actually progressiveness” and ends up just stereotyping minorities. For example the DLC character in Kill the Justice League is an old lesbian stereotype and rarely represents what modern lesbians actually look like. In fact lesbians don’t have to “look like” anything, but then you wouldn’t know they’re lesbians, and the companies don’t understand how to do this.

    Gamers can tell when a company is trying to “be progressive” while also having no idea how to do it properly, and it all comes off as incredibly cringe (Like DragonAge: The Veilguard) But when the developers are capable of telling a story, and integrate their modernized views into it, while making a great game (like Baldur’s Gate 3) it no longer is “woke”, just great.

    Games with progressive views have existed for a very long time, and have generally been well received. But they never really started this “fake progressiveness corporate virtue signaling” until recently and I think gamers really only care about this happening. So it isn’t about and never was about the political messages themselves. And proof of this lies in the fact that the same people who complain about woke games also complain about censorship in other countries (like the Arcane lesbian relationship being erased in the Chinese release, or game companies logos not having rainbows only in middle eastern countries).

    I know a lot of people see in black and white, and you’re either pro woke slop, or you’re racist/sexist/transphobic. But reality is that most gamers (even those who complain about wokeness) actually are progressives. They actually don’t care if someone is gay or trans or not. They only care about how that is portrayed, how belittling the message is, and how honest it is.

    • Katana314@lemmy.world
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      13 days ago

      If that’s the case, then they’re just criticizing bad writing, like all of us are.

      But it’s not necessarily the case. There was an adult animation that came out endorsed by Ben Shapiro that was meant to be all about conservative values. To show they’re not backwards, the protagonist has one gay friend. And, from that alone, the target base complained about the show being “woke”.

      So the term is both wrapping a long way around towards the simple term “bad writing” and instantly called upon anytime demographics include minorities. I’d go for the Occam’s Razor explanation. It’s just hate.

      • JasSmith@sh.itjust.works
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        13 days ago

        If that’s the case, then they’re just criticizing bad writing, like all of us are.

        They’re criticising a specific type of bad writing. There are many ways a story can be written poorly. “Bad writing” isn’t being honest about why and how the writing is bad.

        That said, there are definitely far right people who regard well written minority characters to be woke. I understand the user above to be explaining that that’s not everyone who uses the term, and I agree.

        • jdeath@lemm.ee
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          13 days ago

          the post you replied to brought up a counter-example… but is it really?

          i think it probably is yet another example of “poorly written character exists only to be gay”

          so basically just reinforcing the point GP made

      • ZeroHora@lemmy.ml
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        13 days ago

        This, the kind of gamer who make lists of woke games that you shouldn’t play, or go on review bombing a game for been woke do not have the nuance to criticise the bad writing. They follow the fascist strategy of offering a simple solution to a more complex problem, ignoring the real causes of that problem.

        Bad writing can be caused by many things but I’m sure that the mass layoffs and the fucked up development cycle are a major cause of these problems.

    • kautau@lemmy.world
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      13 days ago

      Agreed, and I feel like the big issue here is there are two versions of “anti-woke” in gaming.

      The first is gamers that want real progressive storylines that tie into the story well, and are critical of corporations trying to shoehorn random aspects of culture to be “woke” which fall flat because it’s just virtue signaling.

      But it’s been conflated with the sort of 4chan style mentality of “gamer men” who criticize anything, even historically accurate stories who call a game woke just because it doesn’t fit their favorite narrative of muscular white dude or scantily clad woman being the protagonist.

      An example of this is Assassin’s Creed Shadows. The game should by no means be labelled “woke” by anybody. It’s telling a dramatized tale of a real person that existed within feudal Japan who was by all measure a black samurai. However the second group in my description above has taken it upon themselves to criticize the studio for “forcing a narrative” or whatever which simply isn’t true. It’s a real person, from history, and they are telling a video game version of his story.

      It’s annoying that the improper “wokeness” criticism there gets conflated with true criticism of studios adding barely fleshed out token elements of “inclusion” that by and large benefit nobody but instead detract from titles.

    • grrgyle@slrpnk.net
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      13 days ago

      Personally I’d rather woke slop to straight slop - at least it’s clumsily including different narratives, rather than just clumsily reinforcing the same old narratives.

      Obviously I would rather no slop, and I would rather artful représentations of all characters, but writing is hard - even moreso when you’ve got producers, investors, and a committee working as editors.

      • ObliviousEnlightenment@lemmy.world
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        13 days ago

        Also slop meamd the industry is at least not actively hostile to my existence. There are much worse fates than being pandered to and patronized

    • Acamon@lemmy.world
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      13 days ago

      Absolutely this. I can only speak for myself, and I know that some folks are so starved for representation that they are happy with anything and that’s fine, but for me poor representation is just as bad as none at all.

      I’m a guy married to a guy, and I do like to see queer characters and same sex romance options. But playing DA: Origin and crushing on Alastair, only to have the option of Zevran… It kinda feels like the games is telling me “gay men are campy and promiscuous, a sensitive and strong guy like Alistair is clearly heterosexual”. It didn’t make me feel included or represented, quite the opposite.

      Obviously, times change, and sometimes these clumsy first steps are how we get to somewhere better. But as well as disappointing me, I understand why awkward ‘woke’ representation rubs people the wrong way. If I as a queer man find the gay character tokenistic, underdeveloped and kinda annoying then it doesn’t surprise me that other folks would too. And being willing to say “this is good representation, but that is shallow box ticking” would help us all get to better place.

    • magic_lobster_party@fedia.io
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      13 days ago

      I think most of the criticism about “wokeness” is unwarranted. I don’t know of any video game or movie that has been ruined because of “wokeness”.

      Is Suicide Squad a bad video game? Probably. I haven’t played it myself.

      Is Suicide Squad bad because the DLC has an old tired lesbian stereotype? No, I don’t think so. Even if it was a good game, I don’t think it would’ve mattered much.

      It’s kind of like Jar Jar Binks. People use him as a scapegoat for why Episode I is bad. It’s a character who’s easy to attack, but he’s far from the reason why anyone would think Episode I is a bad movie. They would still dislike the movie even if he had been removed.

      People are often good at telling when something is bad, but rarely understand why it’s bad.

    • Johanno@feddit.org
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      13 days ago

      True that.

      I even found it very funny when they accused kingdom come: deliverance of being racist because no black characters were in the game.

      The setting is fucking medieval! There were no black people in Europe back then.

      On the other hand I only know some Netflix series where they add all characters of the lbqt+ spectrum but give them no story or any meanings to that.

    • CancerMancer@sh.itjust.works
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      13 days ago

      like the Arcane lesbian relationship being erased in the Chinese release, or game companies logos not having rainbows only in middle eastern countries

      There was a mod for one of the Spiderman games (that got removed from Nexus Mods lol) because it activated the flags from the Saudi release of the game that override the pride flags in other releases, which got people discussing how serious these companies are about progressive ideals if they’re only selectively included. Of course it feels like it’s only tangentially attached to the content: it is, by design, and you can easily prove it.

      That’s what people mean when they say it’s forced.

      You want to write a gay character? Do it, but stop half-assing it because it won’t sell in China. Do it right or fuck off.

  • hesusingthespiritbomb@lemmy.world
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    13 days ago

    Woke isn’t being progressive. It’s being progressive to an extent beyond any sort of logic, virtue signaling constantly, and then calling anyone who disagrees with you morally or intellectually inferior.

    In entertainment, that often results in some really annoying elements that I think we can all acknowledge are a thing after almost a decade of this:

    • There is a minority protagonist. Said protagonist is disproportionately a straight coded conventionally attractive white women in their 20s.
    • The only flaw the protagonist will have is not being confident enough
    • There is then a minority side character. Said character will disproportionately be a black woman obviously less attractive than the protagonist, or a upper middle class gay fuckboi.
    • If there is not one of these two things, a minority side character will be shoehorned in somewhere. The character will feel visibly out of place, and no explanation will be given. For example, they’ll do some random black character in a fantasy setting that’s clearly based off Scotland in the 1200s.
    • Important character goes on a monologue that feels like a political PSA
    • The IP’s understanding of progressive politics and social justice is roughly equivalent to Tumblr circa 2013.
    • Absolutely terrible writing. Even if you swapped all the “woke” elements for generic entertainment elements, the IP would still be terrible.
    • Likewise, the IP itself is often put together in an extremely lazy and mediocre way. If said “woke” content was not there, it would be universally panned for its low quality.
    • Amazing reviews. All aspects of the IP get 10/10 from the “professional” critics. All the reviews are similar enough that the critics either collaborated or read off the press release.
    • The critics care more about the social justice aspect than the game itself.
    • You get the sense both the creators and the critics of the IP not only don’t consume this type of IP in their spare time, but actively resent people who do.
    • Constant fucking gaslighting. Anyone who doesn’t like this ultimately mediocre IP is either morally and intellectually inferior. This usually comes in the form of accusations of being a bigot, a Nazi, or a Trump supporter.
    • Bigots, Nazis, and Trump supporters will then try to recruit people who are pissed about the gaslighting.
    • At some point the IP itself fades into the background, and it just becomes yet another culture war battleground.

    I think there’s a reason Star Wars gets more shit for being woke than Spiderverse, or that Arcane hasn’t become a culture war battleground in the same way She-Hulk did. The reason being those shows are actually good, and most people are happy to watch good shows.

    • LePoisson@lemmy.world
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      13 days ago

      Woke isn’t being progressive. It’s being progressive to an extent beyond any sort of logic, virtue signaling constantly, and then calling anyone who disagrees with you morally or intellectually inferior

      I fucking hate that the idea of being woke was poisoned and turned into this when it very much is not and never was.

      Woke is acknowledging the systemic racism playing out daily in the United States of America.

      I think most of what you wrote isn’t even true to be honest, it’s a well strung together list of annoying tropes which doesn’t even happen nearly as much or widely as some would suggest. It’s a neat little “here’s a bad way of caring” package but it ain’t the truth.

      I appreciate the effort you went through to write the post and I understand your viewpoint. At the same time, this is a great example of how the term “woke” has been co-opted into meaning something it never really did. Being awake to the injustices present in our lives isn’t a bad thing. Turning woke into a slur to wrongly characterize and misdirect away from its true original intent has been an effective, and gross, way to get people to automatically reject real critique.

      • shalafi@lemmy.world
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        13 days ago

        You’re both right, but it’s far too late to take the word back, no point in going on about the origins.

        • Katana314@lemmy.world
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          12 days ago

          No it isn’t.

          I am woke, and that is a good thing, and anyone complaining about that is an idiot.

          • Soulg@sh.itjust.works
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            12 days ago

            I’d be described as woke, but I’ve always hated the term. Maybe it’s because I was just growing into it right as it became the bogeyman phrase, I don’t know.

      • AnUnusualRelic@lemmy.world
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        13 days ago

        Woke is acknowledging the systemic racism playing out daily in the United States of America.

        If only. But like all of your societal problems, it’s being exported to all kinds of places, often where it has little relevance, but where it can be used for political gain by soulless individuals.

    • Cethin@lemmy.zip
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      13 days ago

      Your last bit is the only part that matters. Good content is good. There’s so much well written progressive “woke” stuff that does well, but it’s easy to point at a shitty flop and say it failed because it’s “woke” rather than doing the hard work and actually analyzing why it’s bad. “Woke” content isn’t an issue in media. It’s that we’re getting so much bad and lazy writing in AAA games (and other big media). They aren’t allowed to be creative, so it ends up being garbage.

      • unbanshee@lemmy.dbzer0.com
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        13 days ago

        Add on top of that that the games industry has laid off TENS OF THOUSANDS of devs in the last three or four years.

        I know a lot of talented people who are no longer working as devs, or who have been job searching for months.

        Of course this doesn’t mean that the studios still producing games have narrowed their scopes, they just dump more work on the survivors.

        And “woke DEI SJW snowflake game dev” is far from the only thing making games worse, it’s just what a lot of gamers can easily identify as a problem.

        By the time I left, my last industry job had been reduced to what felt like manning the slop hose of mtx store items made by overseas outsource studios producing soulless trash under fuck-knows-what kind of nightmare working conditions.

        We started seeing more diversity in games because devs are diverse and wanted to see themselves and their friends in their art.

        The problem has never been queer or black characters in games. It is, and always has been, the prioritizing of profit over quality craft.

        • hesusingthespiritbomb@lemmy.world
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          12 days ago

          I’d argue that forced diversity is primarily because so many higher ups don’t give a fuck about gaming or making good content.

          The suits just want money, and for some reason corporate thought that weighing in on social and political issues was a huge money maker in the 2020s. The journalists just want to promote their own political agenda and get ragebait clicks. The project director is someone with a corporate background but a progressive flair that makes them seem “hip” to the suits.

          Meanwhile the people who give a shit, regardless of their identity, don’t have a voice in the room.

          I’m sure there are plenty of minorities that are super pissed about what happened to bioware, but the only way you’d hear from them is by looking at sales figures because they don’t have a bully pulpit.

          • unbanshee@lemmy.dbzer0.com
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            11 days ago

            What happened to BioWare, in your estimation?

            Who’s this project director with a corporate background? Are you referring to an actual person, or is this how you assume the industry works?

            Of course there are minorities who don’t like Veilguard. No group is monolithic. I found two quite different critiques of the trans representation in Veilguard by trans creators, but yeah I’ll admit I had to do some digging, not because I had to sift through so many agenda-pushing journalist reviews, but because youtube is absolutely FLOODED with anti-woke reactionaries pushing - guess what? ragebait content featuring thumbnails of the Qunari companion.

            Complaining about forced diversity and wokeness isn’t critique. When it comes down to it, these are buzzwords that wind up meaning different things to different people. This bandwagon-jumping VEILGUARD BAD, BIOWARE DOOMED shit adds nothing of value to games discourse. People who claim to care about games need to stop engaging with it and seek out or create constructive critiques instead, because it only damages the most human parts of the industry, not some corporate bottom line.

            As for sales figures, it seems like it’s doing just fine tbh, but I think you’re wrong to assume that you could really find any sort of critical opinion by sifting through that data.

            And just for the record, re: my first two paragraphs:

            Over the course of development, the franchise lead writer, the EP (and actually maybe a second EP?), the creative director, and the art director all changed. This is extremely unusual not only for BioWare, but any game.

            That said, the people who replaced them were not, from what I can tell, people with corporate backgrounds. They all appear to be industry veterans, many of them internal promotions and longtime BioWare employees. Go check the mobygames credits if you want to see for yourself.

            Additionally, BioWare laid off “approximately” 50 people, many from the Edmonton studio, in August of 2023 partway through development of Veilguard.

            Dragon Age 4 was not developed in a stable, secure environment. From what I’ve read, significant changes were made between the game’s inception as Dreadwolf, and its release as Veilguard.

            That the focus is now almost exclusively on the game’s minority representation speaks volumes about what these supposed “people who care about games” actually value.

            I wound up spending a significant amount of time today looking into the development history of Veilguard, and what actually got released, and what people have liked and disliked about it.

            And you know what? I don’t think it’s an example of forced diversity at all.

            I think a team trying to make a game under immense external pressures made something imperfect, but earnest and deeply personal to some of the team. And it isn’t for everyone, and that’s fine, actually.

    • angstylittlecatboy@reddthat.com
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      13 days ago

      I get what you’re saying, but…

      For example, they’ll do some random black character in a fantasy setting that’s clearly based off Scotland in the 1200s.

      While I don’t know about 1200s Scotland specifically, the notion that black people didn’t exist in old Europe is a false narrative by racists who seem to believe immigration was invented around the 1700s (like, I’ve seen them claim black people don’t fit into Ancient Greece, which is definitely wrong.)

      • hesusingthespiritbomb@lemmy.world
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        13 days ago

        I mean immigration existed, but it wasn’t nearly as common as today. A lot of these IPs just plop a minority in an area where their presence would turn heads, have everyone act super casual about it because they are too lazy for a backstory, and then call everyone a bigot who points out this is sort of silly. On the flip side, there are people who will call creators bigots for not including minorities in some quasi historical setting, even if their presence was rare.

        Like pretend someone was making a movie in present day central Africa. Everyone is central African. Except one dude who is pure blooded Navajo. No explanation is ever given, and the only people who seem to even notice his race is the villain.

        While it’s perfectly possible for someone of Navajo descent to find themselves in central Africa, it’s not really that likely. Audiences would want an explanation, and would consider it unrealistic if absolutely nobody commented on it except some over the top villain.

        There’s also an aspect of gaslighting going on here. Over the past decade historians have made a lot of claims about racial compositions of historical groups that were later exposed to be largely inaccurate. While historical inaccuracies are always a thing, it’s pretty convenient that all these inaccurate claims fit into the narrative pushed by American progressive identity politics.

        • Ech@lemm.ee
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          12 days ago

          While it’s perfectly possible for someone of Navajo descent to find themselves in central Africa, it’s not really that likely.

          What part about literally any story about heroes and adventures is “really that likely”? Every story ever told is told because they’re unique and thrilling and unusual. Pretending like your problem with the “wrong” races mixing in fiction is because it’s “unlikely” belies the fact that everything in these stories is unlikely. Why aren’t you complaining about main characters that are shockingly born from the lost line of monarchs, the last heir able to save the kingdom? Or having a mysterious, ancient weapon literally fall into their hands? Or any other number of preposterously unlikely things that are what make these stories worth telling? You don’t complain about them because they don’t bother you. But a black person in Scotland? THAT’S where you draw the line? Come the fuck on.

    • CancerMancer@sh.itjust.works
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      13 days ago

      Great comment, you’ve nailed it.

      I think there’s a reason Star Wars gets more shit for being woke than Spiderverse

      Funny enough even within the Star Wars universe there are good and bad things. Mandalorian and Rogue One? Pretty great. Episode 7+ and Acolyte? Pretty shit. You’ll notice though that the more forced the progressivism is in a given piece of content, the more it sucks. In other words: bad writing doesn’t just fuck the story up, it bakes in messaging that doesn’t even make sense contextually.

      Anyone who has ever read the Sword of Truth series and encountered the author’s obsession with hating socialism has seen what happens when right-wing folk do it: it ruins the experience. Why would we excuse it from progressives?

      • Cethin@lemmy.zip
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        13 days ago

        I disagree with your premise that that “forced progressivism” messes things up. Andor, for example, is the most progressive Star Wars media ever, and it’s amazing for it. (It’s literally about a leftist, or at least leftist coded, rebellion against Fascists, and wears it proudly.) The reason is because the people making it were allowed to be creative and were passionate about what they were making.

        Its the lack of creative freedom and passion that kills things. Most things with a lot of money put into them are directed by suits, not creatives. They don’t want to take risks, so they just follow trends and formulas. This leads to the media not having anything to actually say, and just a veneer of trying to appeal to certain people, without actually doing anything with it.

        • CancerMancer@sh.itjust.works
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          12 days ago

          I haven’t seen Andor so I can’t comment, but I’ll take the plunge on your advice.

          I think corporate “progressivism” is certainly one of the culprits, but sometimes it’s the creatives themselves who ruin things. Some creatives have even intentionally uprooted an IP like The Witcher’s show, and Rings of Power. Sometimes progressive ideals are merely a shield against criticism, other times it’s a creators’ own ideals that made them ruin things, and sometimes it’s just rainbow capitalism. It’s not a simple issue to talk about really.

        • hesusingthespiritbomb@lemmy.world
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          13 days ago

          I generally agree with you, with some caveats.

          I think that most IPs have subtext, and a lot of time this is in the form of a deeper political message. I think it would be silly to say progressivism in IPs is always a bad thing. That’s part of the reason I mentioned Arcane and Spiderverse by name.

          The problem comes from the fact that IPs are supposed to be entertainment first, messaging second. A lot of creators make a lazy and mediocre product, and somewhere in there is a ham-fisted political message. Some creators also seem to be making IPs bad on purpose as a fuck you to their target audience, which is an absolutely baffling choice.

          There’s also the concept of nuance that’s sort of been lost. A lot of the creators will write something in some super reductive black/white way that’s basically guaranteed to turn off everyone who doesn’t already emphatically agree with them. This is a huge departure from a lot of older movies. For example Forrest Gump is a Republican movie, but doesn’t just portray republicans as automatically good or liberals as automatically bad. The end result is that there are a lot of liberals who love Forrest Gump.

          The part that I strongly disagree on is that you seem to be blaming the corporations. I think ultimately a lot of the problem here is at the fault of the creators. There have been a lot of high profile cases where studios don’t interfere, give the creators a massive budget, and have their backs when controversy hits. The creators will still end up making mediocre culture war content. Todd Philips was allowed to do whatever he wanted in Joker 2. It turns out what Todd Philips wanted was for the Joker to be permanently defeated by the power of prison rape. There’s no studio head in the world who would have told him to do that.

          • Cethin@lemmy.zip
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            12 days ago

            I disagree with this:

            The problem comes from the fact that IPs are supposed to be entertainment first, messaging second.

            Maybe you just want entertainment, but the purpose of art has almost always been message-first. If a piece of art isn’t trying to say something, what’s the point? People trying to act like gaming, or any other form of art, should only focus on entertaining, and always has, are not very media-literate. I can’t think of a single classically well received movie that doesn’t have a message it’s trying to tell.

            Nuance, yeah. That’s important. The goal of art is to get someone to feel like the idea you’re trying to give them came from themselves. That’s when it’s effective. It doesn’t really work when you’re just telling them how to think. It just annoys people.

            Also, of course some garbage will also be made when people are allowed freedom to be creative. The difference is that good things can be made in that situation, not that it always will. It pretty much never will if everything is targeted towards mass appeal. That ensures no one in particular will care because there isn’t a target. They do it because it’s a safe bet. This implies the alternative is more risky, meaning more failures (like Joker 2), but also the opportunity for greatness.

      • hesusingthespiritbomb@lemmy.world
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        13 days ago

        To be fair I’m sure if it was stylish to insert overt conservative themes into IPs those would be also too.

        I don’t think progressivism is the problem. I think the problem is mediocre creators either deciding to turn an expensive IP into their own political soapbox, and executives giving it the green light because they either are completely disconnected to what makes a good product or thinks the culture war will allow them to pretend that bad products are good.

      • AnotherMadHatter@lemmy.world
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        13 days ago

        Anyone who has ever read the Sword of Truth series and encountered the author’s obsession with hating socialism has seen what happens when right-wing folk do it: it ruins the experience.

        And unions. Really drove that home when Richard was in the Old World.

        • CancerMancer@sh.itjust.works
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          12 days ago

          Oh you have definitely read it. I come from a family of union men, and am myself a union executive. Reading that stuff felt surreal lol.

      • shalafi@lemmy.world
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        13 days ago

        The one character that felt shoehorned in to me was Idris Elba as Roland in The Gunslinger. Why?! Handsome, buff, young and black are not adjectives anyone has ever used to describe Roland Deschain. LOL, King might as well come out and say he ripped the description off a 40-something Clint Eastwood.

  • CliveRosfield@lemmy.world
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    13 days ago

    There’s nothing wrong with calling a bad game woke if they’re trying to cover their blatant flaws by tokenizing minorities and lgbt. See: Concord

    • Katana314@lemmy.world
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      12 days ago

      Picking a game that was already bad for 700 reasons doesn’t make the idiotic “woke = bad” label okay. The writing in a live service game was never going to be great.

    • Clbull@lemmy.world
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      12 days ago

      Starfield is another good example.

      Some of you may have seen HeelVsBabyface’s infamous “pronouns” rant video and taken it a bit out of context. Many said he was upset at the sight of a pronouns selection option on the character creation menu. His rant actually came a few hours into playing after a series of quests with incredibly contrived dialogue.

      • Queen HawlSera@lemm.ee
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        11 days ago

        I really hate how too many games, and it’s games especially that do this feel the need to pretend that gender doesn’t exist.

    • prime_number_314159@lemmy.world
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      12 days ago

      I think part of what has happened is a group of people has identified that a lot of modern writing is garbage, but doesn’t know exactly what’s wrong with it. The issue gets blamed on whatever seems like the most obvious change to them. There are some stories with better writing that have a diverse set of characters, and while there are still weirdos on the internet that complain about it, the general market response suggests people are most interested in good media, and good media can represent a diverse range of people.

      As for my take on modern writing, I think “design by committee”, by means of publishers and marketing specialists grasping more control over the creative process is the major culprit in its declining quality.

      • Queen HawlSera@lemm.ee
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        11 days ago

        I realized this when I got into DBD and realized the game is in fact, very “woke”, and that it’s a core point of the game’s identity.

        But it’s not a problem because it feels like a geniune effort by the Entity to capture a wide variety of survivors and killers from all walks of life, which translates into a lot of players able to look at the heroes and villains and go “Hey, s/he’s like me!”, which translates to putting in small things referencing sexualities and cultures to pander to those individuals.

        The writing for all these characters are consistently good, except for when they aren’t (Looking at you Skull Merchant)

        DBD IS a “Woke” game by every definition, but it isn’t shit and the story’s actually good because it’s clear the people making it give a shit about what they’re doing and the “woke” aspects simply come from exploring the ramifications of having the kind of cast it does.

        I began to suspect it when people were bitching about how “Rey’s a giant Mary Sue!” in Star Wars

        Because she isn’t. She actually LOSES most of the fights she’s in, can’t control her powers well for most of the films, and “How can she fly the Falcon so well!?!?!” was a common complaint even though she literally breaks the damn thing while doing so, meaning she can’t “fly it so well”, Rey as a character is clearly not the problem, but people latched onto her because she was something they could point to and say “HERE’S THE PROBLEM!”

        So what WAS the problem with the sequels? The problem was they were so scared of doing something new with the Star Wars brand (Due to the fact that the prequels did something new and were lambasted for it) that they largely rehashed IV, V, and VI, without a plan for actually weaving one consistent story (Last Jedi and Rise of Skywalker are great movies… that feel like they belong in separate trilogies)

        And yeah… that and I will agree with the bashers in that making Luke’s Jedi Order fail and killing off all of his students off-screen without introducing any of them was basically Disney throwing money away.